alanjian85 / opticusLinks
A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, inspired by the "Ray Tracing in One Weekend" series.
☆25Updated last year
Alternatives and similar repositories for opticus
Users that are interested in opticus are comparing it to the libraries listed below
Sorting:
- Framework for rapid OpenGL demos prototyping☆111Updated 6 months ago
- Interactive pathtracing engine using the Vulkan API.☆58Updated 3 months ago
- Interactive ray tracer made with Vulkan compute shader.☆60Updated 3 years ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆68Updated last month
- A subatomic OpenGL graphics library.☆112Updated last year
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆128Updated 3 weeks ago
- C++ Game Engine with OpenGL 4.1 for Windows & MacOS☆26Updated 2 weeks ago
- Modern OpenGL 4.5 rendering techniques☆48Updated 4 years ago
- A Vulkan Render Engine☆103Updated last week
- A rendering engine, what else?☆51Updated 3 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆29Updated 4 months ago
- Learn how to D3D11☆169Updated 7 months ago
- C++/OpenGL 4.6 voxel game engine.☆110Updated 5 months ago
- Blazingly fast Vulkan glTF Viewer☆75Updated 2 weeks ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆91Updated 2 years ago
- Toast Engine☆35Updated last week
- A Multi Threaded Software Renderer☆46Updated 2 weeks ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆218Updated this week
- A tiny renderer for custom-shaped volumetric clouds.☆53Updated 8 months ago
- This is my own continuation of the https://vulkan-tutorial.com/☆12Updated 2 years ago
- Learning Vulkan from code samples - Tutorial series☆64Updated last year
- It's like dogfooding, but with frogs☆28Updated 2 months ago
- ☆50Updated last week
- An experimental game engine.☆176Updated 3 months ago
- ☆13Updated 2 years ago
- 2D/3D game engine from scratch☆91Updated 5 months ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆87Updated 2 years ago
- ☆32Updated this week
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated last year
- C++ CPU Software-Rasterizer☆63Updated last year