alanjian85 / opticus
A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, inspired by the "Ray Tracing in One Weekend" series.
☆23Updated 9 months ago
Alternatives and similar repositories for opticus:
Users that are interested in opticus are comparing it to the libraries listed below
- Framework for rapid OpenGL demos prototyping☆109Updated 3 months ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆66Updated 9 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆224Updated this week
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆174Updated this week
- Hyper Vulkan Game Engine☆58Updated 2 months ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 6 months ago
- Modern OpenGL 4.5 rendering techniques☆45Updated 4 years ago
- Froggy OpenGL Engoodener☆141Updated last week
- Blazingly fast Vulkan glTF Viewer☆69Updated this week
- A modern OpenGL engine that follows AZDO techniques and implements clustered shading☆29Updated this week
- 3D Game Engine☆180Updated 4 months ago
- It's like dogfooding, but with frogs☆20Updated this week
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆34Updated 4 years ago
- Vulkan based game engine☆241Updated 2 months ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆123Updated last week
- Learning Vulkan from code samples - Tutorial series☆58Updated last year
- Toast Engine☆30Updated this week
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆47Updated last month
- A Vulkan Render Engine☆91Updated this week
- Voxel rendering experiments☆59Updated last week
- Pathtraced Realtime Engine☆69Updated this week
- C++/OpenGL 4.6 voxel game engine.☆107Updated 2 months ago
- A subatomic OpenGL graphics library.☆106Updated last year
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆58Updated last year
- ☆25Updated this week
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆84Updated 2 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆27Updated 3 weeks ago
- BioHazard☆18Updated last week
- 2D/3D game engine from scratch☆87Updated last month
- NcEngine: 3D game engine written in modern C++ and Vulkan☆125Updated this week