adobe-research / SuperGaussianLinks
ECCV 2024 SuperGaussian for generic 3D upsampling
☆67Updated 10 months ago
Alternatives and similar repositories for SuperGaussian
Users that are interested in SuperGaussian are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"☆151Updated 8 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆92Updated 3 weeks ago
- Official implementation of "VeGaS: Video Gaussian Splatting"☆63Updated 3 months ago
- [SIGGRAPH Asia 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting☆194Updated 11 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆118Updated 6 months ago
- ☆68Updated last year
- [ECCV 2024] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting☆111Updated 7 months ago
- [arXiv 2024] Novel View Extrapolation with Video Diffusion Priors☆122Updated 7 months ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆193Updated last year
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆119Updated last year
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆116Updated 3 months ago
- [NeurIPS 2024] MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing☆127Updated 10 months ago
- [arXiv 2024] Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video☆57Updated 6 months ago
- LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors☆174Updated 8 months ago
- Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)☆121Updated last year
- ☆174Updated 6 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆109Updated 7 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆178Updated last year
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆115Updated 4 months ago
- Optimized Minimal 3D Gaussian Splatting☆65Updated 5 months ago
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆93Updated 10 months ago
- BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis☆89Updated 10 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆198Updated last month
- ☆62Updated last year
- StableRecon: Making Video to 3D easy☆77Updated 10 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆109Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated last year
- An unofficial implementation of DreamScene360.☆83Updated last year
- ☆61Updated 7 months ago
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆225Updated 5 months ago