Zielon / 3DScanning
Kinect Fusion for Markerless Augumented Reality on CUDA
☆13Updated 4 years ago
Alternatives and similar repositories for 3DScanning:
Users that are interested in 3DScanning are comparing it to the libraries listed below
- A suite of tools for uv-mapping video content, applied to projection mapping and lens correction and other purposes.☆22Updated 11 years ago
- An openGL GLSL implementation of KinectFusion for the Kinect v2☆12Updated 6 years ago
- CPU Physically Based Path Tracer Engine☆11Updated 3 years ago
- A library that allows to use the Oculus Rift DK2, two Logitech C310 Webcams (with fisheye lenses) and the OptiTrack Flex 3 tracking syste…☆10Updated 9 years ago
- Lessons for learning 3D computer vision in BoofCV☆14Updated 5 years ago
- ☆10Updated 4 years ago
- A program for GPU based scalable 3D reconstruction based on Prof. Matthias Niessner's 2013 SIGGRAPH paper VoxelHashing☆23Updated last year
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 5 years ago
- dual quaternion for 3d geometric operations☆29Updated 5 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆23Updated 2 years ago
- 3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use …☆22Updated 3 years ago
- Samplers to obtain pointclouds from CAD meshes☆16Updated 3 years ago
- A Simple Sparse Odometry Dense Mapping RGBD-Reconstruction☆13Updated 4 years ago
- Matlab implementation of key steps in spherical structure from motion pipeline☆12Updated 7 years ago
- Tutorials for the geometry-central geometry processing library.☆12Updated 4 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆17Updated 9 years ago
- Master's semester project at EPFL: implement a depth map fusion algorithm for structured light.☆11Updated 8 years ago
- ☆22Updated 4 years ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆19Updated 11 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated last year
- Transformation and Registration Toolkit☆14Updated 5 years ago
- Delaunay sculpting for 3D surface reconstruction☆11Updated 6 years ago
- A Kinect 3D Scanner. Written in C++ with PCL and Qt.☆20Updated 3 years ago
- Repository for software and assets developed during Eberty's master's project☆21Updated 2 years ago
- Fast and Stable Color Balancing for Images and Augmented Reality☆14Updated 9 years ago
- Generates depth maps from a stereo pair of images and to perform 3D reconstruction☆10Updated 5 years ago
- ☆16Updated 4 years ago
- Iterative Closest Point Algorithm is one of the best algorithm to register 3D Point Clouds. This code is about registration/alignment of …☆24Updated 7 years ago
- Computational Geometry Sandbox. Graham's Scan, Jarvis's March, KD Tree, Nearest Neighbor☆12Updated 9 years ago
- ≈20x depth compression☆20Updated 4 years ago