1runeberg / OpenXRProviderLinks
Provides application and engine developers a simpler method to access OpenXR runtimes (e.g. SteamVR, Oculus, WMR, Monado, etc) without having to wade through the intricacies of directly using the raw OpenXR Loader library.
☆16Updated 2 years ago
Alternatives and similar repositories for OpenXRProvider
Users that are interested in OpenXRProvider are comparing it to the libraries listed below
Sorting:
- Provides a simpler C++ interface to the OpenXR api. Also includes an optional render module introduced in Demo 5 (Hello PBR). Currently …☆42Updated 10 months ago
- Implementation of the OpenXR Overlay extension as a layer☆65Updated 2 years ago
- Concise and documented examples of using OpenXR to build native Mixed Reality applications!☆93Updated 4 years ago
- Sources for OpenXR loader, basic API layers, and example code.☆14Updated 3 weeks ago
- Samples for the OpenXR API☆54Updated 2 years ago
- OpenXR Tutorials☆108Updated 2 months ago
- Publicly-maintained information about OpenXR runtimes☆21Updated 2 months ago
- A tool that permit you to see and switch the currently active OpenXR runtime☆18Updated last year
- ☆12Updated 2 years ago
- OpenXR API layer enabling XR_EXT_hand_tracking support using Ultraleap tracking☆46Updated 2 years ago
- Contains Valve-provided plugins for using OpenXR extensions with various game engines☆53Updated 3 years ago
- CloudXR sample applications for streaming AR/VR/MR content from the cloud☆84Updated last year
- OpenXR Specification sources and related material☆156Updated 2 weeks ago
- Open-Source OpenXR C++ language projection☆43Updated 9 months ago
- Virtual Reality tool for storytelling☆63Updated 2 years ago
- Sources for OpenXR loader, basic API layers, and example code.☆19Updated last month
- Source for a Mixed Reality inking tutorial using StereoKit and C#!☆33Updated 4 months ago
- An OpenXR layer to enable passthrough on Windows Mixed Reality headsets.☆13Updated 2 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆17Updated 4 years ago
- Graphics tools and components for developing Mixed Reality applications in Unreal Engine.☆120Updated 8 months ago
- HMDQ Tools - the tools for VR headsets and other hardware introspection☆41Updated last month
- A simulated controller for OpenVR☆57Updated 8 years ago
- OpenXR application demo targeted to oculus quest 2 platform☆52Updated last year
- Portable APIs and components for networking and state synchronization☆29Updated 4 years ago
- Conformance test suite for OpenXR☆68Updated last week
- Meta OpenXR SDK includes OpenXR API resources for all Quest devices native development. Your use of this SDK or tool is subject to the Oc…☆80Updated 2 weeks ago
- Interface to OpenVR Input Emulator to translate any Direct Input controllers commands into VR Controller commands☆36Updated 6 years ago
- MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building …☆27Updated 2 weeks ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆55Updated 7 years ago