Leon-Zhaohw / NumericalProjectsCollections
☆17Updated 3 years ago
Alternatives and similar repositories for NumericalProjectsCollections:
Users that are interested in NumericalProjectsCollections are comparing it to the libraries listed below
- Source code of SIGGRAPH 2020 paper: Cut-enhanced PolyCube-Maps for Feature-aware All-Hex Meshing☆36Updated 2 years ago
- ☆36Updated 6 years ago
- CIS 700-04 course project implementing the Material Point Method (MPM)☆13Updated 6 years ago
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆46Updated last year
- ☆34Updated this week
- ☆33Updated last year
- Smoothed Particle Hydrodynamics implementation with Python☆24Updated last year
- Practical Feature-Preserving Block Decomposition for Strongly Hex-Dominant Meshing☆64Updated 2 years ago
- A quantization method for volumetric parametrizations based on the MC3D☆14Updated 5 months ago
- ☆13Updated 6 years ago
- Finite Element Codebase for Triangle/Tetrahedral Meshes☆59Updated 5 months ago
- Collection of open source OpenGL demos, graphics prototypes and physics sims.☆12Updated 3 years ago
- This is the fastest GPU SPH framework☆15Updated 10 months ago
- The source code of our paper PNCG.☆52Updated 6 months ago
- Discrete Elastic Rods (GPU version)☆12Updated 4 years ago
- Dynamics or quasi-static simulation of solid using finite element method and using different consti- tutive models such as linear elastic…☆14Updated 5 years ago
- ☆88Updated 6 years ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆25Updated 7 months ago
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆63Updated last year
- Project for CSE528☆29Updated 2 years ago
- ☆28Updated 7 months ago
- This is a simple version including dense sovler only.☆24Updated 3 years ago
- An automatic Voxelization/Octree based Hexahedral Mesh Generation☆61Updated 3 years ago
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆49Updated 5 months ago
- A cloth simulator based on CUDA and ARCSim.☆11Updated 5 months ago
- This is an enhanced GPU MPM framework with explicit solver☆14Updated 10 months ago
- Medial hex-meshing: high-quality all-hexahedral mesh generation based on medial mesh☆11Updated 7 months ago
- MeshDGP is a framework for processing mesh data in computer graphics☆42Updated 8 years ago
- HexBox is an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widel…☆58Updated last month
- The finite element method for 3D elastic objects☆55Updated 4 years ago