nskrkmz / CrashReporterLinks
This tool is employed to swiftly detect unhandled errors occurring within Unity projects and to save detailed reports of these errors to a remote redis database. (Suitable for beta testing and demo)
☆10Updated last year
Alternatives and similar repositories for CrashReporter
Users that are interested in CrashReporter are comparing it to the libraries listed below
Sorting:
- URP Sea & DistanceCloud☆13Updated 2 years ago
- Simple and flexible full-body fps controller☆13Updated 4 months ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 10 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated 5 months ago
- ☆14Updated last year
- ☆13Updated last year
- Unity editor plugin for a git integration with Unity projects☆23Updated last month
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Create Unity Package (cup) is a command-line app that allows you to create Unity packages from the command line without installing Unity.☆24Updated 2 months ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆13Updated 2 months ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated last month
- A package which adds the ability to add metadata to assets in Unity☆16Updated 7 months ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- ☆16Updated 10 months ago
- Curve layout component based on unity UGUI.☆12Updated 9 months ago
- ☆13Updated 2 months ago
- Sync Utilities For Mirror☆16Updated 3 months ago
- Tween editor for Unity UI animations☆12Updated 6 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 4 years ago
- ☆14Updated 2 years ago
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆19Updated 6 months ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- Custom Unity UI solution by Gentlymad Studios.☆18Updated last week
- A browser editor window to view all Unity built in styles.☆11Updated 7 years ago
- Spline package for unity☆11Updated 2 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Updated 2 years ago