nskrkmz / CrashReporter
This tool is employed to swiftly detect unhandled errors occurring within Unity projects and to save detailed reports of these errors to a remote redis database. (Suitable for beta testing and demo)
☆10Updated last year
Alternatives and similar repositories for CrashReporter:
Users that are interested in CrashReporter are comparing it to the libraries listed below
- Real-time Terrain Grass Shader for Unity terrain.☆9Updated 6 years ago
- A tool to export Unity project to a zip file☆20Updated last month
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆18Updated last month
- Unity Graphics Draw API wrapper for both play and edit mode☆20Updated 10 months ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆14Updated 2 weeks ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 4 months ago
- URP Lit shader with glittering effect☆11Updated 3 years ago
- A package which adds the ability to add metadata to assets in Unity☆15Updated 2 months ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 10 months ago
- URP Sea & DistanceCloud☆13Updated last year
- This assists in the creation of new local packages through automation of the package layout and package.json☆11Updated 3 years ago
- ☆14Updated 8 months ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- Fix Unity.☆16Updated 9 months ago
- Extended Animation Framework for Unity based on Coroutines☆10Updated 3 months ago
- ☆13Updated 7 months ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆12Updated last week
- Small package to help using Unity's custom player loop.☆11Updated last year
- ☆27Updated last year
- ☆11Updated last year
- Custom Unity UI solution by Gentlymad Studios.☆17Updated last month
- C# reactive library and set of tools for Unity development.☆22Updated this week
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆10Updated 4 months ago
- Convert normal maps from DirectX (-y) to OpenGL (+y)☆11Updated 2 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated 2 months ago
- ☆13Updated last week
- Improve Unity's Inspector for Transform components☆12Updated last year
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆28Updated 5 months ago