nukora / BakeNormalForLiltoonOutlineLinks
This is a blender add-on. Bake normals to vertex colors for lilToon outline.
☆18Updated last year
Alternatives and similar repositories for BakeNormalForLiltoonOutline
Users that are interested in BakeNormalForLiltoonOutline are comparing it to the libraries listed below
Sorting:
- ☆33Updated 4 years ago
- TimelineBindingResolver(TBR) component is designed for use in VRChat production and stores references for bindings attached to the Playab…☆42Updated last month
- Unity extension tools created by momoma☆42Updated 6 months ago
- ☆47Updated 11 months ago
- ☆32Updated last year
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆48Updated 4 months ago
- Unityに同名ファイルをドラッグ&ドロップした際に上書きできるようにする☆89Updated 2 years ago
- ☆16Updated 3 years ago
- 複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇☆34Updated last year
- ☆32Updated 7 years ago
- Unityでのシェーダー開発に関するメモ☆98Updated 6 months ago
- ☆40Updated 3 years ago
- Unity C# script for material conversion☆87Updated 3 years ago
- ☆43Updated 10 months ago
- ☆18Updated 2 years ago
- VRChat用のLipSync一括設定する、拡張ツールです。☆16Updated 6 years ago
- ☆56Updated 3 years ago
- RelationVRMScript☆38Updated 4 years ago
- ☆44Updated 2 months ago
- ☆14Updated 4 years ago
- ☆18Updated 3 years ago
- ☆32Updated 3 months ago
- ☆30Updated 2 years ago
- Unity shaders created by momoma☆12Updated 6 months ago
- ☆26Updated 2 months ago
- Lighting library for toon shaders☆60Updated 3 years ago
- EXUR (EXclusive Use and Reusing objects) is yet another VRChat Udon object pooling library.☆14Updated 5 years ago
- ☆38Updated 3 years ago
- Reflex Shader 2☆42Updated 4 years ago
- kb10uy's various tools for VRChat projects☆14Updated last month