nukora / BakeNormalForLiltoonOutlineLinks
This is a blender add-on. Bake normals to vertex colors for lilToon outline.
☆18Updated last year
Alternatives and similar repositories for BakeNormalForLiltoonOutline
Users that are interested in BakeNormalForLiltoonOutline are comparing it to the libraries listed below
Sorting:
- ☆34Updated 5 years ago
- ☆32Updated 2 years ago
- Unityに同名ファイルをドラッグ&ドロップした際に上書きできるようにする☆92Updated 3 years ago
- TimelineBindingResolver(TBR) component is designed for use in VRChat production and stores references for bindings attached to the Playab…☆42Updated 2 months ago
- ☆47Updated last year
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆48Updated 5 months ago
- Unityでのシェーダー開発に関するメモ☆98Updated 7 months ago
- 複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇☆34Updated last year
- ☆32Updated 7 years ago
- ☆17Updated 3 years ago
- ☆39Updated 3 years ago
- Unity extension tools created by momoma☆42Updated 8 months ago
- Unity C# script for material conversion☆87Updated 3 years ago
- ☆27Updated 3 months ago
- ☆18Updated 3 weeks ago
- Draw once, patch every 3D avatar☆89Updated last year
- ☆190Updated 3 weeks ago
- ☆40Updated 3 years ago
- Reflex Shader 2☆42Updated 4 years ago
- RelationVRMScript☆37Updated 4 years ago
- ☆18Updated 2 years ago
- A shape key management integrated add-on specialized for character modeling (for Blender 4.2 and newer) (Ja)☆123Updated last week
- Unity shaders created by momoma☆12Updated 7 months ago
- Lighting library for toon shaders☆60Updated 3 years ago
- ☆44Updated 3 months ago
- ☆57Updated 3 years ago
- ☆30Updated 2 years ago
- ☆44Updated 11 months ago
- ☆101Updated 3 months ago
- UnityのAnimatorController内に残ったゴミデータを削除してクリーンアップするエディタ拡張。☆12Updated 2 years ago