mochi-neko / facial-expressions-unity
Abstract facial expression systems (blink, lip and emotion) of human models for Unity.
☆38Updated last year
Alternatives and similar repositories for facial-expressions-unity:
Users that are interested in facial-expressions-unity are comparing it to the libraries listed below
- A simple example of creating custom Track and Clip☆44Updated 3 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 3 years ago
- ☆20Updated 3 years ago
- Adjust a character's body proportions without setting up blendshapes☆22Updated 7 years ago
- URP Lit shader with glittering effect☆14Updated 3 years ago
- Customize on-demand shadow rendering in HDRP.☆19Updated last year
- Dynamically generates humanoid `UnityEngine.Avatar` from skeleton bones at runtime.☆12Updated last year
- A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.☆14Updated 2 years ago
- Splashdown - A Unity open-source splash and icon generator☆32Updated 6 months ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- ☆13Updated last year
- ☆41Updated 4 years ago
- Projectile trajectory 3D implementation in unity☆22Updated 4 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- ☆30Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆16Updated 2 years ago
- 【Unity】選択した Package を Assets フォルダに移動するエディタ拡張☆10Updated 3 years ago
- ☆17Updated 3 years ago
- Example of using flipbook motion to make water shader in unity☆24Updated last year
- ☆26Updated 3 years ago
- Web interface for debug object to scene Unity.☆18Updated 4 years ago
- ☆16Updated 8 months ago
- ☆21Updated 5 years ago
- URP are indeed used, but NPR not just included.☆12Updated last year
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Updated 2 years ago