Wbiu / Custom-Virtualized-Geometry-RendererView on GitHub
A custom Virtualized Geometry LOD Rendering Engine : cluster-based real-time mesh simplification and LOD streaming system inspired by UE5's Nanite. This engine dynamically switches between multiple Levels of Detail using a virtualized geometry hierarchy, supporting view-dependent streaming and cluster-based simplification.
25Jan 29, 2026Updated 3 weeks ago

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