sanved77 / mini-compilerLinks
☆15Updated 4 years ago
Alternatives and similar repositories for mini-compiler
Users that are interested in mini-compiler are comparing it to the libraries listed below
Sorting:
- 3D game engine based on BlendELF☆10Updated last year
- Code for the YouTube tutorials on Flex and Bison☆113Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆17Updated 3 years ago
- My first game written in C☆28Updated last year
- Software implement OpenGL 1.1 version.☆13Updated 7 years ago
- Single-header game library written in C99 from scratch☆15Updated 4 years ago
- A nice and readable data format !☆27Updated 2 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Example of how to use Raylib to import and display a Tiled map editor file☆29Updated 6 years ago
- ☆13Updated 3 years ago
- 3D Game Engine☆21Updated 3 months ago
- A version of the the olcPixelGameEngine by javidx9, that uses SDL as a back end to provide native cross-platform controller support.☆13Updated 6 years ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆44Updated 4 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- A pure C file watcher library☆46Updated last month
- Cross-platform C audio mixer library for games (fork of http://code.google.com/p/gorilla-audio/)☆19Updated 11 years ago
- C math library for graphics☆13Updated last week
- A 3D Game Engine with a Lua scripting system☆11Updated 4 years ago
- data driven "game engine"☆31Updated 2 months ago
- PiXL - a tiny Lua pixel / chiptune game engine☆23Updated 7 years ago
- C++17 Entity Component System☆41Updated 2 years ago
- No-dependency OpenGL support library, which abstracts the processes of creating buffers and shaders☆13Updated 2 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated last week
- ☆12Updated 4 years ago
- 3D tile based map editor using Raylib☆29Updated 3 weeks ago
- TestFrame☆24Updated 3 years ago
- This repo shows how to build a basic program in C++ which uses Lua with sol2.☆12Updated 2 years ago
- A small realtime software rendering library☆16Updated 5 years ago