wolfgangfengel / GPU-Zen-3View external linksLinks
Source code repository for GPU Zen 3
☆21Mar 5, 2025Updated 11 months ago
Alternatives and similar repositories for GPU-Zen-3
Users that are interested in GPU-Zen-3 are comparing it to the libraries listed below
Sorting:
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆22Jun 15, 2023Updated 2 years ago
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆22Nov 30, 2024Updated last year
- This editor allows editing 2D tangent fields and rendering in real-time the anisotropic appearance defined by such fields.☆23Mar 3, 2025Updated 11 months ago
- Low-Resolution Rendering Sample☆64Sep 14, 2015Updated 10 years ago
- contains the source code accompanying the book GPU Zen.☆273Jun 28, 2017Updated 8 years ago
- A C++ library for principal component analysis☆12Feb 23, 2020Updated 5 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆39Sep 6, 2016Updated 9 years ago
- Layer Unity Plugin☆10Apr 18, 2024Updated last year
- just a game engine.☆11Jul 29, 2023Updated 2 years ago
- An challenge to create a pokemon game in godot☆11Mar 22, 2025Updated 10 months ago
- Samurai Game is an exciting cross-platform mobile adventure developed with Godot Engine, immersing players in a captivating samurai-theme…☆17Jul 25, 2023Updated 2 years ago
- Web based Replicube game clone☆12Apr 30, 2025Updated 9 months ago
- Test model for subsurface scattering☆10Aug 26, 2015Updated 10 years ago
- This is the official implementation of our Siggrapha Asia 2024 paper "DiffCSG: Differentiable CSG via Rasterization".☆16Dec 2, 2024Updated last year
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- ☆12Jan 17, 2026Updated 3 weeks ago
- A Ruby RabbitMQ client library based on FFI bindings for librabbitmq.☆10Oct 19, 2017Updated 8 years ago
- ACES Look Transforms☆14Oct 13, 2025Updated 4 months ago
- C++ library for reading and writing PRT particle files☆20Sep 10, 2020Updated 5 years ago
- automatic convex mesh collider generation for concave meshes in Unity!☆15May 26, 2021Updated 4 years ago
- UE4 PlugIn (Second Window and Two Monitors in Fullscreen)☆10Sep 12, 2016Updated 9 years ago
- Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"☆21Aug 5, 2025Updated 6 months ago
- A few example implementations of identifying materials based on world position☆12Mar 25, 2024Updated last year
- Ruby on Rails SaaS blog with Stripe. Active Subscribers can view premium posts. User can select Plan and subscribe. User can manage subsc…☆11Dec 7, 2021Updated 4 years ago
- Fast Spherical Harmonic Transforms for a large number of sky maps☆16Oct 26, 2022Updated 3 years ago
- ☆16May 29, 2025Updated 8 months ago
- Windows KMDF driver for the Nintendo Gamecube Controller Adapter.☆14Feb 7, 2015Updated 11 years ago
- Principal component analysis in C++☆10Oct 31, 2017Updated 8 years ago
- This repository contains a rough GLSL implementation of "Deep Hybrid Order-Independent Transparency" by G. Tsopouridis, A. A. Vasilakis a…☆10Apr 16, 2024Updated last year
- An easy to use tool for safely parsing Godot PCK format metadata at runtime.☆11Jul 9, 2025Updated 7 months ago
- DromEd Level Editor Developer Textures Kit: Modular developer textures kit for building fast, clean, and easy brushes in DromEd/ShockEd l…☆14Oct 17, 2018Updated 7 years ago
- SEGA Dreamcast Tools for BootROM font☆12Sep 7, 2024Updated last year
- ☆12Feb 25, 2025Updated 11 months ago
- WebGL System Capability Profiles, Diagnostic Reports, and Onboarding☆15Mar 8, 2013Updated 12 years ago
- Example programs and source code for GPU Zen 2☆158May 7, 2019Updated 6 years ago
- JavaScript port of the path tracing algorithm from Peter Shirley's "Ray Tracing in One Weekend"☆11Jul 5, 2016Updated 9 years ago
- Light Map Baker is a c++ library that bakes lightmaps.☆10Jan 6, 2021Updated 5 years ago
- A custom Virtualized Geometry LOD Rendering Engine : cluster-based real-time mesh simplification and LOD streaming system inspired by UE5…☆22Jan 29, 2026Updated 2 weeks ago
- A navmesh editor leveraging recast.js☆13Nov 8, 2014Updated 11 years ago