Wally869 / DirectionalSpriteShaderLinks
Shader created using shadergraph which implements billboarding and sprite selection from a spritemap according to the position of the camera and its angle
β15Updated 4 years ago
Alternatives and similar repositories for DirectionalSpriteShader
Users that are interested in DirectionalSpriteShader are comparing it to the libraries listed below
Sorting:
- π₯ An example of LCD Display shader in URP.β32Updated last year
- Use ShaderGraph as a texture creation tool!β81Updated last year
- Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be aβ¦β19Updated 4 years ago
- A unity shader fixing pixel art jitter on 3D objectsβ18Updated 3 years ago
- β32Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatchingβ48Updated 5 years ago
- Open a circle menu in your Scene view to quickly execute user-defined methods, enhancing workflow efficiency.β27Updated last year
- An ice refraction shader made with Unity Shader Graph and URP.β33Updated 4 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Managerβ76Updated 8 months ago
- Procedural generation of 3D maps with snappable meshesβ30Updated 4 months ago
- Fake stop motion effect for Unityβ34Updated 4 years ago
- This is a shader for creating fake interior for buildings and outdoor environments in Unity game engineβ40Updated last year
- Overworld storm clouds effect, inspired by Genshin Impact's Tsurumi Island (the storm over this location on the overworld map).β37Updated 2 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objectsβ29Updated 2 years ago
- Unity tool to pack texture assets via any custom material/shader.β33Updated 2 years ago
- Raymarching in Unity using the job systemβ37Updated 5 years ago
- β33Updated 2 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics libraryβ30Updated 11 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effectβ52Updated 2 years ago
- A procedural node based tool for Unity engineβ30Updated last year
- β13Updated 4 years ago
- Small utility addon for Unity to have all EditorStyles cached in a ScriptableObject with previews. Can use the GUIStyles for custom editoβ¦β35Updated 4 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its useβ29Updated 5 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipelineβ30Updated 2 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.β45Updated 4 years ago
- A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021β38Updated 4 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by handβ33Updated last year
- World space normals texture for Unity's Universal Render Pipeline.β52Updated 5 years ago
- A simple but useful script to render the average FPS (and frame ms) over a given duration.β41Updated 2 years ago
- Useful Editor Utilityβ25Updated 2 years ago