Votrubec / VertexShader
Unity Vertex PBR Shader
☆21Updated 5 years ago
Alternatives and similar repositories for VertexShader:
Users that are interested in VertexShader are comparing it to the libraries listed below
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆33Updated 3 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 5 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆18Updated 3 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Library of procedural generation code for use in Unity☆48Updated last year
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 4 years ago
- A tool bar that can open each item of Project Settings.☆29Updated 6 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- ☆18Updated 5 years ago
- An easy and elegant way to manage your preprocessor directives in Unity3D☆43Updated 8 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated last week
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Manage Git projects inside your Unity3D editor.☆19Updated 9 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 7 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- ☆17Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆23Updated 4 years ago
- Receive Update callback(s) from anywhere and in any order in Unity!☆15Updated 7 years ago