albertomelladoc / DissolveParticleShaderLinks
This is a shader that enables dissolving particles by using Unity's custom particle data
☆17Updated 6 years ago
Alternatives and similar repositories for DissolveParticleShader
Users that are interested in DissolveParticleShader are comparing it to the libraries listed below
Sorting:
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- ☆26Updated 6 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 4 years ago
- ☆42Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 7 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆28Updated 6 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆34Updated 6 years ago
- ☆22Updated 6 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 7 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 8 years ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago
- Bezier Curve Library for Unity3d☆37Updated 8 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago