ValveSoftware / the_lab_rendererLinks
Valve’s VR renderer used in The Lab (Valve’s VR launch title for the HTC Vive).
☆283Updated 7 years ago
Alternatives and similar repositories for the_lab_renderer
Users that are interested in the_lab_renderer are comparing it to the libraries listed below
Sorting:
- ☆167Updated 6 years ago
- USD importer & exporter plugin for Unity☆306Updated 7 years ago
- ☆142Updated 9 years ago
- Daydream Renderer is a set of scripts and shaders designed to allow for high quality real-time rendering on the Daydream platform targeti…☆194Updated 7 years ago
- Physics-based grabbing for SteamVR development in Unity.☆157Updated 4 years ago
- This is a networked physics sample for Rift built in Unity.☆313Updated 3 years ago
- NVIDIA Hair Works Integration for Unity☆392Updated 9 years ago
- Frame visualization utility for Unity☆199Updated 7 years ago
- A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's …☆393Updated 6 years ago
- An open source screen space reflections implementation for Unity3D 5.☆386Updated 8 years ago
- Houdini Engine for Unity (deprecated)☆158Updated 6 years ago
- A full body tracking demo using HTC Vive and Trackers☆310Updated 8 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆510Updated 7 years ago
- De-Lighting tool☆541Updated 5 years ago
- OpenVR-friendly mirror system for Unity.☆84Updated 7 years ago
- Lux – open source physically based shader framework for unity☆211Updated 9 years ago
- A highly customizable implementation of Subpixel Morphological Antialiasing for Unity☆429Updated 6 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆148Updated 5 years ago
- ☆124Updated 8 years ago
- Alloy physical shader framework for Unity.☆279Updated 7 years ago
- Lux 2.0☆86Updated 10 years ago
- OpenVR plugin for Unity's XR API☆324Updated last year
- TressFX Portation for Unity3D☆108Updated 9 years ago
- An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.☆308Updated 3 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆375Updated 8 years ago
- Skybox shader for support of 360/180/cubemap video and static content☆283Updated 7 years ago
- ☆89Updated 5 years ago
- An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.☆203Updated 8 years ago
- Ray marching for rendering 3D noise and textures in Unity 3D. Requires Unity 4.5.0 pro☆123Updated 8 years ago
- Depth of field effect for Unity☆394Updated 8 years ago