Physics-based grabbing for SteamVR development in Unity.
☆157Aug 28, 2020Updated 5 years ago
Alternatives and similar repositories for ViveGrip
Users that are interested in ViveGrip are comparing it to the libraries listed below
Sorting:
- A virtual reality interaction system for unity based on physics.☆800Jan 3, 2024Updated 2 years ago
- ☆143Jun 19, 2016Updated 9 years ago
- A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's …☆391Feb 27, 2019Updated 7 years ago
- HTC Vive - Open VR Controller TouchPad Swipe Detector for Unity c#☆31Dec 14, 2015Updated 10 years ago
- An example of how to use the Tilia packages to create great content with VRTK v4.☆3,726Apr 24, 2024Updated last year
- A SteamVR/Unity version of the classic Asteroids game.☆14Jun 30, 2016Updated 9 years ago
- Unity VR & AR Painting in 3d space for the Vive and Tango and ARKit☆220Nov 9, 2018Updated 7 years ago
- ArmSwinger is an artificial VR locomotion library developed on Unity 5.4. ArmSwinger allows you to use your arms to control your position…☆106Oct 11, 2017Updated 8 years ago
- A unity project to aid with recreating your physical VR development space.☆17Aug 26, 2016Updated 9 years ago
- A library for Unity3D which enables someone to create an XR application for any XR headset and controllers through one unified set of abs…☆14Jan 17, 2020Updated 6 years ago
- A full body tracking demo using HTC Vive and Trackers