ValtielChan / VArchLinks
Engine for my experiments
☆16Updated 7 years ago
Alternatives and similar repositories for VArch
Users that are interested in VArch are comparing it to the libraries listed below
Sorting:
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆45Updated 4 months ago
- A free C++ game development framework for Windows.☆43Updated 3 weeks ago
- An Open Source Voxel RPG☆40Updated this week
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆43Updated 2 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- Experiment of global illumination in screen space☆88Updated 7 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆45Updated 5 years ago
- A sample implementation of Screen Space Deferred Decals using OpenGL.☆34Updated 5 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 4 years ago
- Ananannother happy happy playground >w☆☆20Updated 5 years ago
- a toy 3d game engine with voxel support☆28Updated last year
- Physically based rendering (PBR) for raylib☆112Updated 2 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- Experiment with generating clouds in real time on low end computer☆128Updated 5 years ago
- OpenGL C++ Framework for the realtime rendering course☆52Updated last year
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Updated 6 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Flecs city example☆66Updated 2 weeks ago
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Updated 3 years ago
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆66Updated last year
- Squall's custom Vulkan engine.☆34Updated last month
- A better method for 2D based global illumination☆15Updated last year
- This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.☆16Updated 6 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆40Updated this week
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆64Updated 4 years ago
- Complete source for my experimental voxel engine☆109Updated 7 years ago
- Restructured code for Voxel Quest☆42Updated 4 years ago
- Sokol based rendering module for Flecs.☆36Updated 2 weeks ago
- PSX..ish game engine made with DiligentCore and C++23☆27Updated 3 weeks ago