Engine for my experiments
☆16Mar 25, 2018Updated 8 years ago
Alternatives and similar repositories for VArch
Users that are interested in VArch are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Project files for my tests with procedural generation in the Godot engine☆13Aug 10, 2017Updated 8 years ago
- Render preview☆11Jun 27, 2019Updated 6 years ago
- Repeat, Evaluate, Print, Loop (REPL) module for Godot Game Engine.☆14Jun 10, 2018Updated 7 years ago
- A vector clock implementation for node.js☆14Apr 6, 2014Updated 12 years ago
- Made by me :)☆12Apr 20, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Unity project files for creating asset bundle mods for Sky Rogue☆14Sep 17, 2020Updated 5 years ago
- Ananannother happy happy playground >w☆☆21Jan 2, 2020Updated 6 years ago
- A peer to peer discovery network☆31Aug 24, 2012Updated 13 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆13May 19, 2020Updated 6 years ago
- Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader☆18Jun 3, 2025Updated 11 months ago
- A project to recreate Warhammer Fantasy Battles in Dominions 5☆11Sep 14, 2021Updated 4 years ago
- Worms / Tanks HTML5 Pixel Perfect Destructible Terrain☆21Jan 29, 2012Updated 14 years ago
- WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL☆17Jun 27, 2024Updated last year
- This is a sample Visual Studio project for a x86-64 Windows native C++ application that is able to call functions in a .NET 5.0 library w…☆18Jun 6, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Level editor for games based on the LucasArts Sith game engine☆12Nov 21, 2025Updated 6 months ago
- Godot sky with volumetric clouds, forked from volumetric clouds demo and optimized☆20Dec 7, 2022Updated 3 years ago
- ☆16Jul 29, 2024Updated last year
- Mobile C Resources☆12Dec 21, 2018Updated 7 years ago
- A .NET friendly library for simulating mouse and keyboard input.☆14Dec 7, 2023Updated 2 years ago
- A light weight Chord protocol and algorithm library that creates a distributed hash table (DHT) for a p2p network.☆13Jan 18, 2017Updated 9 years ago
- Voxel generator like minecraft in unity☆15Jun 20, 2019Updated 6 years ago
- Early-Z tester for DX12☆22May 5, 2025Updated last year
- ☆18Jan 25, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Visual Novel Engine for SEGA Mega CD in BEX☆14Nov 24, 2017Updated 8 years ago
- Carnivores Ice Age (2000) by Action Forms☆21Dec 31, 2017Updated 8 years ago
- CMake and cross-compiling support for openresty/luajit2☆26Aug 19, 2023Updated 2 years ago
- Unity demo project: Survival Shooter☆13Jun 17, 2018Updated 7 years ago
- EAWebKit example using OpenGL and SDL☆17Feb 27, 2019Updated 7 years ago
- Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.☆54Sep 1, 2024Updated last year
- Project to learn and test Godot Engine 3.x Shaders☆35Sep 3, 2018Updated 7 years ago
- ☆13Dec 11, 2015Updated 10 years ago
- 老有人找我脱一些E4a程序的壳,究其原因就是要抓个接口,罢了罢了,随手写个xp一劳永逸,可去除E4a程序的部分VPN,Hook,Root,模拟器,双开检测☆15Feb 24, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- Three.js with CAD☆16Jan 23, 2018Updated 8 years ago
- A replacement for the built-in Fungus Save System that is closer to the standard save systems you see in games.☆16Aug 30, 2021Updated 4 years ago
- My Epic Configs☆17Apr 5, 2026Updated last month
- ActionScript 3 to JavaScript compiler☆21Mar 14, 2023Updated 3 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- ☆39May 23, 2019Updated 7 years ago