A GPU based SPH fluid simulation built on OpenGL with Cinder.
☆15Aug 13, 2021Updated 4 years ago
Alternatives and similar repositories for WaterCube
Users that are interested in WaterCube are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real-Time SPH Simulation using C++/CUDA and OpenGL for Visualization☆15May 8, 2022Updated 4 years ago
- Implementation of lid driven cavity solver based on SIMPLE algorithm☆15Jan 11, 2019Updated 7 years ago
- vortex particles for simulating smoke in 2d☆17Dec 13, 2021Updated 4 years ago
- Real(ish)-time position based fluid simulation☆11Apr 30, 2015Updated 11 years ago
- My (deprecated) personal C++ codebase.☆12Jan 10, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Finite-volume method solver for modelling incompressible fluid flows.☆18Jan 22, 2022Updated 4 years ago
- Smoothed Particle Hydrodynamics simulation in CUDA☆10Feb 18, 2022Updated 4 years ago
- An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in charac…☆22Mar 10, 2025Updated last year
- Particle sampling with SPH-based relaxation.☆15Jan 10, 2019Updated 7 years ago
- Realtime, interactive 3D GPU PIC/FLIP fluid simulation☆26Jan 1, 2021Updated 5 years ago
- Position based snow simulation with the phase change effects☆15Feb 11, 2023Updated 3 years ago
- A high-performance library for multi-physics simulations and geometric computation☆33Dec 10, 2020Updated 5 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 8 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- SPH simulation in OpenGL compute shader.☆71Sep 9, 2022Updated 3 years ago
- ☆14Feb 17, 2020Updated 6 years ago
- ☆34Nov 6, 2021Updated 4 years ago
- A sample demonstrating ragdoll physics using Nvidia PhysX.☆31Apr 17, 2020Updated 6 years ago
- GPU matrix multiplication in Unity.☆19Jul 11, 2018Updated 7 years ago
- OpenCL for .NET Framework☆13Jun 28, 2021Updated 4 years ago
- An interactive fluid simulation software that uses Smoothed-Particle Hydrodynamics☆78Oct 11, 2023Updated 2 years ago
- UE4 plugin using verlet particle system for physics simulation.☆22Jun 30, 2020Updated 5 years ago
- Brandon Pelfrey's SPH fluid simulation tutorial☆62May 7, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Assorted C++ utilities.☆29Apr 1, 2016Updated 10 years ago
- Media Playback Engine for Cinder☆15Jan 13, 2026Updated 4 months ago
- Interface with SICK LMS-1xx series LIDAR sensors with openFrameworks☆20Aug 19, 2013Updated 12 years ago
- openframeworks addon for https://ultralig.ht/☆12Apr 23, 2020Updated 6 years ago
- Rheological Universal Differential Equations: scientific machine learning for modeling complex fluids☆21Dec 23, 2022Updated 3 years ago
- ☆11Mar 5, 2024Updated 2 years ago
- ThisFloatingTracker is the movement tracking and framework used in the production This Floating World (everything except the show graphic…☆15Oct 10, 2015Updated 10 years ago
- A curated list of awesome Deep Learning tutorials, projects and communities.☆12Nov 16, 2017Updated 8 years ago
- An open source GPU based SPH simulation with support for spatial adaptivity☆92Oct 17, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 100 Days of Making. An ITP class celebrating 100 days of a daily art practice☆14Apr 8, 2016Updated 10 years ago
- A light-weight tool to allow peer to peer connections using NAT traversal techniques in Unity.☆11Jul 25, 2019Updated 6 years ago
- updated Make an Assassins GO game for Unity 2019☆13Sep 24, 2019Updated 6 years ago
- This repository maintains the code for my master thesis "learn semantic 3d reconstruction on octree"☆13May 8, 2019Updated 7 years ago
- OpenVDB renderer using OpenGL☆15May 14, 2021Updated 5 years ago
- NVidia Flex support for Cinder.☆18Sep 15, 2017Updated 8 years ago
- Demo of Unity3D CUDA texture interop issue☆17Jun 20, 2017Updated 8 years ago