LurkingNinja / com.lurking-ninja.player-loop
Small package to help using Unity's custom player loop.
☆11Updated last year
Alternatives and similar repositories for com.lurking-ninja.player-loop:
Users that are interested in com.lurking-ninja.player-loop are comparing it to the libraries listed below
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 7 months ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆18Updated 2 weeks ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆12Updated 4 months ago
- Unity project validator framework.☆10Updated 2 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆18Updated 9 months ago
- Simple Unity Generate Vertex Color Model Tool☆38Updated 4 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 11 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 3 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated 2 months ago
- ☆27Updated last year
- Unity Graphics Draw API wrapper for both play and edit mode☆20Updated 11 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 10 months ago
- A tool to export Unity project to a zip file☆21Updated last month
- Super fast Normal and Tangent recalculation library for Unity.☆35Updated 4 months ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆24Updated 2 months ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆18Updated 2 months ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆22Updated 3 months ago
- Keep a history of all the builds you do.☆33Updated last year
- This assists in the creation of new local packages through automation of the package layout and package.json☆11Updated 3 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 2 months ago
- Collection of Unity shader copypastas and gotchas☆14Updated 5 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- Playable integration for Unity Visual Scripting.☆25Updated 2 years ago