Unity-Technologies / UnityKeyer
Use the Unity Keyer to create an alpha mask from green screen images in the Unity Editor.
☆32Updated last year
Alternatives and similar repositories for UnityKeyer:
Users that are interested in UnityKeyer are comparing it to the libraries listed below
- Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.☆32Updated last year
- Auto restarting shell script with Unity☆25Updated last year
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆47Updated 3 months ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆28Updated 4 years ago
- Example of processing and using line meshes in Unity☆19Updated 6 years ago
- allows for overriding timeline animations per animator☆42Updated last year
- custom procedural sky renderers for HDRP☆60Updated 9 months ago
- ☆30Updated 3 years ago
- The Blackmagic Video package helps you leverage video capture cards from Blackmagic Design to input and output pro-grade video and audio …☆23Updated last year
- ☆28Updated 3 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- A Gaussian blur post processing effect for Unity 2021 URP.☆39Updated last year
- This tool will search for Unity packages and map their dependencies into a graph that can be outputted in various ways.☆11Updated 4 years ago
- Use the Unity Cluster Display packages (com.unity.cluster-display) to display synchronously the same Unity Scene across multiple machines…☆81Updated last year
- Superformula 3D mesh generator with compute shaders☆45Updated 4 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- ☆20Updated 3 years ago
- Miscellaneous editor tools for Unity☆45Updated 2 weeks ago
- A simple example of creating custom Track and Clip☆43Updated 2 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- Combine multiple textures into one!☆31Updated 4 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆36Updated 8 months ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 5 years ago
- ☆31Updated 11 months ago
- Unity sample / benchmark for RenderMesh API☆45Updated 2 years ago
- ☆25Updated 4 years ago