Unity-Technologies / Reflect-Extensions
Runtime components and Editor tools to make the most of Unity Reflect.
☆17Updated 3 years ago
Alternatives and similar repositories for Reflect-Extensions:
Users that are interested in Reflect-Extensions are comparing it to the libraries listed below
- Unity Package to recreate a 3D-city from a specially crafted geojson file.☆22Updated last month
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- Convex hull, triangulation and Voronoi diagram☆17Updated 4 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 7 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- ☆29Updated 3 years ago
- Just a sandbox for experimenting with the animation rigging package☆23Updated 5 years ago
- 3D projection mapping for CityScope mobility exhibition in Cooper Hewitt design museum in New York City Dec 2018.☆34Updated 4 years ago
- Koch Fractals Demo for Unity☆34Updated 5 years ago
- ☆24Updated 7 years ago
- Curved-sreen shader aseet for Unity.☆67Updated 3 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- ☆26Updated 6 years ago
- An example of mesh deformation in Unity☆29Updated 3 years ago
- A utility for creating Heatmap images in Unity.☆25Updated 11 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- A standardised media player interface for Unity with subtitle parser.☆21Updated 4 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- URP shader for Unity that shows a cross section of an object using clipping plane☆17Updated last year
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆27Updated last month
- A Unity GUI Frontend to manage build batches and review build reports☆33Updated 3 years ago
- Version 2018/10/15 - Unity2017.4.1以降のシーンを最新のFBX SDK 2019.0.0(DCCTools 2019対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(FBX/D…☆37Updated 6 years ago
- Color Picker Element for the newer Unity GUI System☆39Updated 11 months ago
- Unity Recorder plugin to capture large image sequences.☆37Updated 6 months ago
- Mesh Deformation with Vertex Shader☆47Updated 5 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆18Updated 5 years ago