TildeAsterisk / PhysicanimLinks
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
☆28Updated 2 years ago
Alternatives and similar repositories for Physicanim
Users that are interested in Physicanim are comparing it to the libraries listed below
Sorting:
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- A Space Portal Shader made in Unity☆21Updated 2 years ago
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆39Updated 2 years ago
- A glitter effect made in Shader Graph for Unity URP.☆31Updated 3 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆30Updated 2 years ago
- ☆33Updated 2 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- Visual behaviour & AI design tool for Unity.☆34Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Easy to use GPU instance manager for Unity.☆51Updated last year
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 5 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆66Updated last year
- Unity editor tool for quickly changing the game's color palette☆67Updated 2 years ago
- ☆55Updated last year
- Simmulating Jelly like behaviour by applying and updating a force on a pressure point of a mesh☆29Updated 2 years ago
- Interactive grass shader for tutorial https://gamedev.center/tutorial-how-to-make-an-interactive-grass-shader-in-unity/☆34Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- ☆36Updated 8 months ago
- A verstaile and easy to use open bicycle system made for Unity☆36Updated 5 months ago
- Basic Unity editor window that allows you to find materials by shader.☆36Updated last year
- Mixer for Unity's Terrain Tools 3☆58Updated 3 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆31Updated 2 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆37Updated 3 months ago
- Pencil sketch effect shader for Unity using shader graph☆29Updated last month
- Melt The Snow shader made with shader graph☆23Updated 3 years ago