TildeAsterisk / PhysicanimLinks
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
☆28Updated 2 years ago
Alternatives and similar repositories for Physicanim
Users that are interested in Physicanim are comparing it to the libraries listed below
Sorting:
- Mixer for Unity's Terrain Tools 3☆58Updated 3 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- A glitter effect made in Shader Graph for Unity URP.☆31Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Extensions for Simple Bicycle Physics☆14Updated 3 years ago
- A Unity add-on to control foliage placement☆31Updated 4 years ago
- Useful Editor Utility☆25Updated 2 years ago
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆50Updated 5 months ago
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆39Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆49Updated 5 years ago
- Vertex Animation Texture tool for Unity☆21Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆58Updated 3 years ago
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- Easy to use GPU instance manager for Unity.☆50Updated last year
- ☆36Updated 8 months ago
- Zero allocation tweening library for Unity3D.☆12Updated 11 months ago
- Pencil sketch effect shader for Unity using shader graph☆27Updated 3 weeks ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 5 years ago
- Physics-based Dust Simulation☆30Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Visual behaviour & AI design tool for Unity.☆34Updated 2 years ago
- Interactive grass shader for tutorial https://gamedev.center/tutorial-how-to-make-an-interactive-grass-shader-in-unity/☆34Updated 3 years ago
- ⬜ Old school image flow effect for Unity Urp☆42Updated 2 weeks ago
- ☆62Updated 8 months ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆23Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆59Updated last year
- Fast implementaion of Utility AI in Unity☆35Updated 2 years ago