Wally869 / Unity-Spring-Bone-AssistantLinks
Helper Script to mark bones as spring bones for hair and clothes physics, using spring bones script from the Unity-chan Toon Shader repo
☆25Updated 4 years ago
Alternatives and similar repositories for Unity-Spring-Bone-Assistant
Users that are interested in Unity-Spring-Bone-Assistant are comparing it to the libraries listed below
Sorting:
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆28Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- Offscreen indicators for Unity 3D game objects☆51Updated 5 years ago
- ☆33Updated 2 years ago
- Easy to use GPU instance manager for Unity.☆52Updated last year
- Visual behaviour & AI design tool for Unity.☆34Updated 2 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Prefab painter for Unity☆56Updated 2 months ago
- Utility AI System for Unity☆67Updated 11 months ago
- A Gaussian blur post processing effect for Unity 2021 URP.☆48Updated last year
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆57Updated 2 years ago
- Interactive grass shader for tutorial https://gamedev.center/tutorial-how-to-make-an-interactive-grass-shader-in-unity/☆35Updated 3 years ago
- Example scripts from the UniteNow2020 Persistent Data talk☆31Updated 4 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- Play/blend animations, animator controllers in runtime. Uses playable API☆53Updated last year
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆31Updated 3 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆26Updated 2 years ago
- Draggable and scalable modular Canvas based GUI windows☆34Updated 4 years ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆67Updated 4 years ago
- Physics-based Dust Simulation☆32Updated 3 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆44Updated last year
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- Tools and other good stuff for Unity☆71Updated last month
- A Space Portal Shader made in Unity☆21Updated 2 years ago
- A collection of feature rich gameplay systems for Unity.☆34Updated 2 years ago
- Set material properties right from component for Unity, great for faster prototyping.☆50Updated 2 years ago