ThomasKroes / exposure-render.release110Links
Automatically exported from code.google.com/p/exposure-render.release110
☆11Updated 4 years ago
Alternatives and similar repositories for exposure-render.release110
Users that are interested in exposure-render.release110 are comparing it to the libraries listed below
Sorting:
- 2D/3D C++ library focusing on mesh processing☆27Updated 10 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- The ultimate mesh handling library☆59Updated 3 months ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- Volume rendering☆61Updated 2 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆39Updated 11 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆27Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- ☆122Updated 12 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆54Updated last year
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- SPH simulation in Vulkan compute shader.☆49Updated 3 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆97Updated 4 years ago
- GTS stands for the GNU Triangulated Surface Library. (original page: http://gts.sourceforge.net)☆23Updated 10 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆46Updated 7 years ago
- Triangulation Template Library☆26Updated 6 months ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Updated 8 years ago
- Volume Manipulation Library☆17Updated 2 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- Visualize OpenVDB Grids (Level Sets) in Qt3D☆11Updated 7 years ago
- A Shoemake Arcball camera in C++☆31Updated last year
- Implementation of Cuda to OpenGL rendering☆58Updated 4 years ago
- 3D Scalar field visualizer☆16Updated 4 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆19Updated last month
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆47Updated 2 years ago
- ☆26Updated 6 years ago
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆32Updated 10 years ago