TheOnlyMrCat / polystrip
A 2D accelerated graphics library for Rust
â17Updated 2 years ago
Alternatives and similar repositories for polystrip:
Users that are interested in polystrip are comparing it to the libraries listed below
- ðŪ An even simpler 2D game framework written in Rustâ39Updated 2 months ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.â64Updated last year
- A render-backend independant egui backend for sdl2â12Updated 8 months ago
- A Bevy plugin for loading the LDtk 2D tile map format.â24Updated 3 years ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.â53Updated 5 months ago
- A scene-graph implementation in Rustâ26Updated 2 years ago
- A tactical TTRPG about exploring magical placesâ31Updated last year
- Toy game engine. It's unstable, buggy, and really just a playground for me.â25Updated last year
- egui integration for Tetra.â18Updated 2 years ago
- An easy to build and use set of SDL2 bindings.â61Updated last year
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.â16Updated 3 years ago
- Blitting library for 2D spritesâ29Updated last month
- Processes winit events, allowing input state to be queried at any time.â73Updated last year
- â11Updated 2 years ago
- Bevy Jam #1 Entry - Play against the worst board game opponent in the world.â27Updated 3 years ago
- A turn-based multiplayer strategy game written in Rust with the Bevy game engine.â30Updated last year
- â100Updated last month
- Batteries included ECS library for rust with entity relations and much moreâ83Updated last week
- rib: a Rust collada importer for your 3D game projectsâ18Updated 4 years ago
- Bevy plugin that uses Pixels (a tiny pixel buffer) for renderingâ87Updated last month
- Vulkan-lite GPU APIâ29Updated 10 months ago
- Classic Line Rider implemented with the Bevy engine and Rapier 2D.â18Updated 3 years ago
- Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.â23Updated 3 weeks ago
- RXI's microui ported to rust (not a binding)â40Updated last year
- a generated entity component system ðĶâ109Updated 2 months ago
- ðĪŠ Tweak constant variables live when running a programâ75Updated last year
- Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.â46Updated 9 months ago
- Easy to use game engineâ70Updated 11 months ago
- A simple pixel perfect 2D rendering engineâ124Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.â40Updated 3 years ago