maxdeviant / peacockLinks
A game engine for making beautiful games
☆60Updated 4 years ago
Alternatives and similar repositories for peacock
Users that are interested in peacock are comparing it to the libraries listed below
Sorting:
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Scripting DSL with Rust interpreter☆32Updated 3 years ago
- 🎛 DEPRECATED - Sprite-based direct rendering GUI system☆25Updated 4 years ago
- Rust library for building imgui GUIs using a derive macro☆94Updated 4 years ago
- Blitting library for 2D sprites☆28Updated last week
- A parser for the aseprite sprite editor files☆31Updated last year
- ☆47Updated 9 years ago
- Immediate mode library in Rust☆33Updated 6 years ago
- WLambda - Embeddable Scripting Language for Rust☆54Updated last month
- 🛡️ Experiments in building a ECS-driven roguelike in Rust☆33Updated 3 years ago
- A cgmath physics library that can be used with Specs☆108Updated 4 years ago
- Modularized (hot-swapping) game engine in Rust☆20Updated 4 years ago
- A showcase game for the crow rendering engine☆39Updated 5 years ago
- A strongly & statically typed systems level language focused on ease of use, portability and speed, built for the modern age.☆53Updated 4 years ago
- 7drl2020☆18Updated 8 months ago
- A batteries included networking crate for games.☆39Updated 5 years ago
- A simple platformer game library in Rust☆19Updated 3 months ago
- Useful modules for the ggez Rust game framework.☆64Updated 2 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- ☆35Updated 2 years ago
- Procedural macros for working with Vulkan shaders☆42Updated last month
- ☆39Updated 6 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- A 3D game engine with built-in editor☆137Updated this week
- Amethyst's soon-to-be UI toolkit☆16Updated 7 years ago
- A game engine built in Rust for Windows, Mac OSX, and Linux.☆18Updated 7 years ago
- Rust binding for Box2D☆66Updated last year
- Rust macros for statically including resources in release mode, but dynamically loading them in debug mode.☆22Updated 4 months ago
- A game development framework that provides basic tooling and a content authoring workflow☆58Updated 4 years ago
- A simple pixel perfect 2D rendering engine☆121Updated 3 years ago