StudioTechtrics / closestPointOnMeshLinks
Unity code, which enables you to query closest point on 3D mesh. It is quite optimized but can be optimized further. Uses kd-tree with some sort of SAH heuristics. Sadly doesn't splits triangles.
☆13Updated 8 years ago
Alternatives and similar repositories for closestPointOnMesh
Users that are interested in closestPointOnMesh are comparing it to the libraries listed below
Sorting:
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Color Picker Element for the newer Unity GUI System☆40Updated last year
- Unity Shader experiment☆68Updated 7 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- DokoDemoPainter is a fast and easy texture painting solution for Unity and can paint on both regular and skinned meshes☆62Updated 4 years ago
- An in-editor, Unity VR directing tool☆33Updated 6 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆37Updated last year
- ☆90Updated 5 years ago
- Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.☆29Updated 5 years ago
- 3D painter framework for Unity☆56Updated 8 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 4 years ago
- Unity Metaball Effect☆61Updated 8 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Collection of shader graph nodes from around the net.☆35Updated 7 years ago
- Auto restarting shell script with Unity☆26Updated last year
- A Unity package for splitting meshes at runtime.☆84Updated 9 months ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- Collection of Unity Burst samples☆76Updated 3 years ago
- Visual graphs tool for unity editor☆96Updated 2 years ago
- 2D and 3D clustering in Unity using k-means☆45Updated 5 years ago
- Simple parallax shader in an example Unity project☆47Updated 6 years ago
- C# extensions for Unity development☆74Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Creating presets and using them in the compiled game.☆47Updated 5 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆66Updated 8 years ago
- Package distribution template for Unity.☆64Updated 5 years ago