Not-Nik / VoxelSpaceEngineLinks
Minimalist retro rendering library.
☆10Updated 4 years ago
Alternatives and similar repositories for VoxelSpaceEngine
Users that are interested in VoxelSpaceEngine are comparing it to the libraries listed below
Sorting:
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated 11 months ago
- A tile map reader and renderer for raylib☆11Updated 2 years ago
- DOS Game Engine☆18Updated 8 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆14Updated 2 years ago
- Wrappers for QB64!☆7Updated 2 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated 9 months ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago
- The ultimate open-source 2D and 3D software rendered graphics library.☆16Updated last year
- Raytracer for DOS written in C☆17Updated 4 years ago
- BlitzMax raylib binding☆15Updated 7 months ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 8 years ago
- icculus.org's port of Ken Silverman's Build Engine☆14Updated 4 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 4 years ago
- 3D tile based map editor using Raylib☆29Updated 2 months ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 9 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Updated 8 months ago
- A tiny pixel art tool☆15Updated 5 years ago
- RCBASIC v3 is a continuation of the RCBASIC language started back in 2014. RCBASIC is a dialect of the BASIC programming language geared …☆30Updated last year
- Single file PCX image loader.☆10Updated 5 years ago
- A 3D game engine☆13Updated 3 months ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated last year
- Library containing 20+ graphics primitives (line, box, circle, polygon, etc.) for SDL2.☆11Updated 2 years ago
- The suckless FPS game☆49Updated 8 months ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- Make a slightly modified version of picore that boots and launches a raylib based program☆9Updated 3 years ago
- This is a barebones example for tinycc compiler's dynamic compilation.☆16Updated 4 years ago
- First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE☆11Updated 2 years ago