Softdrink117 / unity-system-info-detection
Automatic hardware evaluation in Unity
☆26Updated 8 years ago
Alternatives and similar repositories for unity-system-info-detection:
Users that are interested in unity-system-info-detection are comparing it to the libraries listed below
- JellyBody —— shader,vertex replacement☆69Updated 6 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- Screenshot utility for Unity runtime & editor☆30Updated 4 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated last year
- Tutorial on Custom Grass Shader in URP☆38Updated 4 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Optimizer for Unity's Mono assemblies☆71Updated 2 years ago
- A collection of image effects for Unity.☆66Updated last year
- Mathematics for Computer Games Development using Unity☆55Updated 4 years ago
- A Unity3D UI Animation Framework base on Tweens☆63Updated 4 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 9 months ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Tools and other good stuff for Unity☆71Updated last week
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆39Updated 2 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆57Updated 2 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- Visual graphs tool for unity editor☆95Updated 2 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- Dropdown for ScriptableObjects☆47Updated 2 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆68Updated 3 years ago