mob-sakai / UnityEventDrawerExLinks
This plugin extends the UnityEventDrawer to display runtime calls in the inspector.
☆99Updated last year
Alternatives and similar repositories for UnityEventDrawerEx
Users that are interested in UnityEventDrawerEx are comparing it to the libraries listed below
Sorting:
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆80Updated 5 months ago
- Unity Editor extension to add columns into the project window for showing additional information about assets☆66Updated last year
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆81Updated last year
- UI Toolkit elements and utilities for custom Editor interfaces in Unity.☆100Updated 2 months ago
- Runtime easy to use debug panel☆63Updated last week
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆125Updated 4 months ago
- A faster and more flexible replacement for Unity's UnityEvent.☆45Updated 7 years ago
- The missing tool to help you optimize your game☆120Updated 2 years ago
- A tool for easy automating and customizing build process for Unity.☆99Updated 6 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- Utility class(es) that extend Unity's Gizmos☆132Updated last year
- Optimizer for Unity's Mono assemblies☆73Updated 3 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 11 months ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆65Updated last year
- A Unity UI extension that curls UIs. With CurlyUI, UIs can be changed into different shapes by curving/morphing.☆53Updated 8 years ago
- A better dropdown window for Unity Editor☆107Updated last year
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆65Updated 2 weeks ago
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago
- ☆87Updated this week
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆103Updated 3 years ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆59Updated last month
- A Unity3D UI Animation Framework base on Tweens☆61Updated 5 years ago
- Simple selection for busy scenes in Unity☆137Updated 7 months ago
- A collection of property and decorator drawers for Unity☆82Updated 5 years ago
- UnityEvent and System.Func had a child☆27Updated 4 years ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆77Updated 5 months ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆78Updated 7 years ago
- A Unity tool for quickly switching between scenes without having to go through folders.☆31Updated 4 years ago