daniellochner / creature
Procedurally generate creatures in Unity - inspired by Spore.
☆236Updated 2 years ago
Alternatives and similar repositories for creature
Users that are interested in creature are comparing it to the libraries listed below
Sorting:
- Procedural Animation Scripts For Unity☆146Updated 4 years ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆259Updated last year
- A player traversal toolkit for Unity.☆189Updated 3 years ago
- GPU Line of Sight / Field of View visualization for Unity☆151Updated 4 years ago
- A simple liquid simulation using MetaBalls.☆297Updated 3 years ago
- Mod support for Unity☆224Updated 2 months ago
- A cel shading effect based on the main shader from Breath of the Wild.☆113Updated 3 years ago
- Animated cloud shadows asset for Unity☆207Updated 2 years ago
- Customizable Object Pooling for Unity.☆226Updated 2 years ago
- ☆147Updated 5 years ago
- C# rock generator☆148Updated 4 years ago
- Decal solution for Unity's Built-In Render Pipeline☆325Updated 3 months ago
- 💥 An open-source script to destroy objects realistically in Unity3D.☆362Updated 6 years ago
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆204Updated last year
- A stylised water shader for Unity's Universal Render Pipeline.☆175Updated 5 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆167Updated last month
- Object Pooling for Unity☆214Updated 2 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆342Updated 2 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆244Updated 5 years ago
- Unity plug-in for procedurally generating indoor levels using abstract chunks.☆132Updated 6 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆216Updated 4 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆233Updated 4 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆534Updated last year
- Motion Blur for Unity's Universal Render Pipeline.☆273Updated 3 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆296Updated 3 years ago
- A package for animating ragdolls through keyframed animations.☆220Updated 4 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆361Updated last year
- Console for all your unity needs☆160Updated 6 years ago
- ☆131Updated 5 years ago