PhysaliaStudio / Flexi
Ability System Framework for Unity
☆136Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for Flexi
- Sample project for NSprites package☆92Updated 7 months ago
- This is a chain programming style callback System for Animator of Unity ,await /async supported☆95Updated last year
- A graph based animation controller for Unity.☆115Updated 5 months ago
- Unity Addressables Manager☆138Updated 10 months ago
- playable visualizer with GraphView☆86Updated 2 years ago
- A RTS style Camera Controller for Unity 3D's Cinemachine system.☆93Updated 3 months ago
- A Frame Based Visual Combat System in Unity Game Engine☆81Updated 3 years ago
- Arch ECS integration for Unity.☆132Updated 3 months ago
- UBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.☆125Updated 7 months ago
- Tween library for Unity ECS/DOTS.☆41Updated last year
- A Unity Sprite GPU Instancing Implementation Demo☆113Updated 2 years ago
- Ready to Make Simple Unity's TimeLine Style Extension tools☆112Updated 2 years ago
- Plato is a unity extension skill system.The editor is somehow like the timeline editor.Feel free to use it.☆189Updated 4 years ago
- Unity DOTS Behavior-Tree implementation☆76Updated 3 years ago
- ☆93Updated 9 months ago
- CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modificatio…☆146Updated 9 months ago
- This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for…☆104Updated last month
- Visual intelligence for the Unity game engine☆52Updated 6 months ago
- BetterAnimation 是一个用于将 Unity 的 AnimationClip 转换为 DOTween 代码的插件,解决了 Animation 和 Animator 的许多缺点。它可以帮助开发者在 Unity 中更轻松地创建和管理UI动画。☆78Updated last year
- An animation plugin based on Playables API☆113Updated 7 months ago
- A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.☆144Updated last year
- A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.☆101Updated last year
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆60Updated 3 weeks ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆83Updated 2 years ago
- Behavior Tree using UI Builder, GraphView, and Scriptable Objects in Unity 2021.3☆64Updated 2 years ago
- Basic assets for working with NSprites package☆66Updated 5 months ago
- [Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.☆64Updated last year
- A bridge for Bepuphysics and Unity☆64Updated 3 weeks ago
- Adds hyperlink handling for Unity console logs and more