dmitry-ivashenko / eventify
Enum-based implementation of Event Bus for Unity
☆14Updated last year
Alternatives and similar repositories for eventify:
Users that are interested in eventify are comparing it to the libraries listed below
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆18Updated 2 months ago
- Game builder (and automation) for Unity☆21Updated 6 months ago
- Dependency injection solution for unity☆11Updated 5 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- Camera system for tactical world overviews in Unity games.☆26Updated 7 months ago
- Simple Unity UIToolkit Joystick☆22Updated 7 months ago
- Keep a history of all the builds you do.☆33Updated last year
- Enhanced animation events for Unity Mecanim.☆13Updated last year
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆21Updated 10 months ago
- View binding library for Unity. Built over UniMob☆28Updated last year
- Color Thief for Unity☆12Updated 2 years ago
- The ultimate Unity Text Mesh Pro helper package.☆26Updated 2 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆16Updated 3 years ago
- A number of flat color palettes for Unity 3D☆27Updated 4 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆24Updated 4 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 3 months ago
- Auto generate fallback font asset by system font (OS font) in runtime.☆22Updated 2 weeks ago
- Framer-esque layout tools for Unity 2020.1☆31Updated 3 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 3 years ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆13Updated last month
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated 11 months ago
- Simple scene loading and management system for Unity Engine, implemented via scriptable objects☆24Updated 2 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Generic graphic settings UI components☆22Updated 3 months ago
- Library of procedural generation code for use in Unity☆49Updated last year
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆27Updated last month
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆22Updated 2 weeks ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 5 years ago