active-logic / debug-chan
Automated Logger and Interactive Console for Unity 3D
☆17Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for debug-chan
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆17Updated last week
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Create Unity Package (cup) is a command-line app that allows you to create Unity packages from the command line without installing Unity.☆18Updated 6 months ago
- 🔧 A simple git status panel for Unity.☆14Updated 4 years ago
- Small package to help using Unity's custom player loop.☆10Updated 10 months ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆22Updated 2 weeks ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 4 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆48Updated 3 months ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- A tool for Unity3D to help you pinpoint redundant data☆20Updated 4 years ago
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆24Updated 3 months ago
- C# reactive library and set of tools for Unity development.☆22Updated this week
- a simple Profiler For Unity☆6Updated last year
- Native data arrays for Unity3D with zero C# allocations☆19Updated last year
- Editor GUI extension for drawing a drop area.☆11Updated 3 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 4 months ago
- Object pooling library for C# and Unity3D☆14Updated 7 months ago
- PopupEditor is a simple Unity plugin that allows you to ctrl+click the labels of properties to make them pop up in a window.☆17Updated 6 years ago
- A bunch of Unity basic missing features☆26Updated 4 months ago
- Compare Unity's API between versions☆17Updated 3 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated 11 months ago
- An ECS framework designed to be easy to use and learn.☆22Updated 2 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 2 years ago
- Improved stack trace display for Unity.☆33Updated 4 years ago
- Reference map files to Unity API to use with DocFX☆14Updated this week
- Splashdown - A Unity open-source splash and icon generator☆32Updated last month
- The fastest and most efficient binary compression solution for Odin☆17Updated 3 years ago
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆16Updated last year