mob-sakai / CSharpCompilerSettingsForUnityLinks
Change the C# compiler (csc) used on your Unity project, as you like!
☆298Updated 4 years ago
Alternatives and similar repositories for CSharpCompilerSettingsForUnity
Users that are interested in CSharpCompilerSettingsForUnity are comparing it to the libraries listed below
Sorting:
- Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.☆212Updated 4 years ago
- Code Generation Library for Unity Editor☆182Updated 2 years ago
- Unity assembly definition utilities.☆207Updated 3 years ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆158Updated last year
- A couple of attributes that help disabling Domain Reloading in Unity easier☆240Updated last year
- An allocation-free, high performance coroutine framework for Unity built around the async API☆299Updated 5 years ago
- MSBuild integration in Unity☆359Updated 5 months ago
- Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter☆225Updated 8 months ago
- Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler☆245Updated last year
- This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!☆261Updated 4 years ago
- CsprojModifier performs additional processing when Unity Editor generates the .csproj.☆230Updated last month
- Property drawer that allows class selection from drop-down in Unity.☆323Updated 3 years ago
- Dependency Injection for Unity☆121Updated last year
- A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.☆323Updated last week
- Debugging utilities for Unity☆587Updated 3 weeks ago
- Generic UnityEngine.Objects☆178Updated 3 years ago
- Native Collection Types for Unity☆423Updated 2 years ago
- Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling s…☆300Updated last year
- Render markdown & clickable links with TextMeshPro in Unity.☆283Updated 3 years ago
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆147Updated 3 years ago
- A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networ…☆319Updated 10 months ago
- Iterator Library for C# and Unity☆182Updated 4 years ago
- A markdown viewer for unity☆298Updated last month
- DocFX usage example for Unity projects☆235Updated last year
- Editor for SubAsset in unity project.☆141Updated 2 months ago
- Task Animation Library for Unity☆393Updated last year
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆175Updated last week
- Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.☆529Updated last year
- Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no n…☆149Updated 5 months ago
- A framework for building debugging tools built on Unity UI Toolkit.☆334Updated last year