amengede / getIntoGameDev
☆302Updated this week
Related projects ⓘ
Alternatives and complementary repositories for getIntoGameDev
- YouTube ray tracing series☆375Updated last year
- Modern OpenGL samples☆220Updated 3 years ago
- Source code of OpenGL tutorials on ogldev.org☆588Updated this week
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆239Updated last year
- An experimental raytracer using OpenGL for GPU acceleration☆178Updated 2 years ago
- ☆67Updated 2 years ago
- 3D Graphics Rendering Cookbook, published by Packt.☆992Updated last month
- OpenGL C++ Graphics Engine☆334Updated last week
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆118Updated 4 years ago
- Modern OpenGL renderer written in C++17☆431Updated 2 years ago
- Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".☆132Updated 2 months ago
- A path tracer made using OpenGL shaders with decent UI☆58Updated 10 months ago
- A 3D Gravity Simulator made with OpenGL☆57Updated 3 years ago
- C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch☆209Updated 6 months ago
- OpenGL support library so you can just dive in and write OpenGL code☆764Updated 2 years ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆174Updated last month
- Walnut application template to easily make new Walnut apps☆129Updated last year
- Shading techniques and GLSL snippets☆215Updated this week
- OpenGL Graphics Engine in Python ( Pygame, ModernGL )☆89Updated 2 years ago
- Realtime GPU Path tracer based on OpenCL and OpenGL☆315Updated 5 months ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆302Updated 2 years ago
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆201Updated last year
- learning game physics with bullet physics and opengl☆66Updated 7 years ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆114Updated last week
- OpenGL Mathematics (GLM)☆146Updated 9 months ago
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆491Updated this week
- ☆561Updated last week
- C++ library for modern OpenGL experiments☆634Updated last month
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆450Updated last week
- Rogy Engine Source Code.☆104Updated 7 months ago