christiancosgrove / block-testing
Voxel Game Testing
☆22Updated 10 years ago
Related projects: ⓘ
- A fast engine based on the technology behind 7 days to die.☆24Updated 5 years ago
- Igneous is an open source game engine written in C++.☆47Updated 3 years ago
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 2 years ago
- Foundation library of helpful classes/functions☆22Updated 6 months ago
- Simple & powerful 2D game library.☆95Updated 3 years ago
- Data-oriented voxel game engine☆39Updated 8 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆43Updated last year
- A 3D Voxel Sandbox written in C☆23Updated 6 years ago
- AGE - C++11 OpenGL4 Game Engine☆49Updated 8 years ago
- Simple and Fast Network Utility Library☆52Updated 6 years ago
- Experimental projects made with xygine☆11Updated 6 months ago
- ☆35Updated this week
- 2D Competitive Platform Game written using C++ / SFML☆45Updated 8 years ago
- PolyEngine project repository☆69Updated 4 years ago
- [WIP] High performance 3D graphics game engine☆31Updated 2 years ago
- SFML Sprite Batch☆13Updated 4 months ago
- GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.☆18Updated 8 years ago
- The main repository for the ChallengeYou Resurrection project☆10Updated 5 years ago
- Cross Platform C/++ Game Engine☆48Updated 6 years ago
- SDL2 C++ - Rudimentary Rendering Engine☆17Updated 10 years ago
- A fragment-shader skydome implementation☆47Updated 4 years ago
- Original DOOM source code adapted to use c++ with SFML☆56Updated last year
- ☆17Updated this week
- Unfinished Zelda-like survival/adventure game☆29Updated 6 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆41Updated 8 years ago
- a Minecraft clone written in C++ and OpenGL that includes Minecraft textures, chunks, building, terrain, trees, water, inventories, and m…☆89Updated 4 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated 3 weeks ago
- A 2D physics based entity component game engine☆43Updated 8 years ago
- ☆18Updated this week
- Real-time hybrid engine written in C++☆28Updated 6 years ago