PistonDevelopers / shaders
Shaders for game development in Rust
☆13Updated 4 years ago
Alternatives and similar repositories for shaders:
Users that are interested in shaders are comparing it to the libraries listed below
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Updated last month
- a simple crosshatch effect for 2D scenes☆14Updated 9 years ago
- a small, themed, UI toolkit for Rust, using NanoVG vector-graphics library☆26Updated 9 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆84Updated 7 years ago
- draw nice vextor fonts in openGL. C implementation using freetype of loop blinn technique for rendering vector graphics on gpu☆12Updated 14 years ago
- WebGPU prototope in Servo browser☆35Updated 7 years ago
- Generate SPIR-V bytecode from an operation graph☆69Updated 5 years ago
- A Rust library for controlling 3D cameras for the Piston engine☆7Updated last month
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 4 years ago
- Notes on the screencast series "Ferris Makes Demos" by @erethedaybreak☆36Updated 7 years ago
- Shadertoy browser & viewer for Mac built in Rust☆208Updated 3 years ago
- Fast GLSL conversion from HSV color to RGB☆26Updated 10 years ago
- Rust sprite rendering engine☆23Updated 5 years ago
- Script to convert bonzomatic glsl fragment shaders to shadertoy☆13Updated 2 years ago
- A resource for color grading UI and shader code, using Qt and GLSL☆39Updated 5 years ago
- ☆9Updated 2 years ago
- Various tests of Physically-Based Rendering via Three.js☆39Updated 7 years ago
- archive of demoscene related live coding events☆22Updated last month
- A collection of modifiers and operations for distance field equations☆114Updated 4 years ago
- Make a Demo Tool in Rust tutorial book☆14Updated 7 years ago
- Rendering course project at DTU☆34Updated 13 years ago
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Updated 7 years ago
- Lambertian diffuse lighting model for GLSL☆16Updated 10 years ago
- WebGL 2 test☆47Updated 8 years ago
- A toy ray tracer☆73Updated 9 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- Declarative Stateless OpenGL in Rust☆40Updated 3 years ago
- rust + wasm for declarative particle simulations☆13Updated 2 years ago
- Distance Field Editor (experimental)☆47Updated 4 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆82Updated 4 years ago