PistonDevelopers / shaders
Shaders for game development in Rust
☆13Updated 4 years ago
Alternatives and similar repositories for shaders:
Users that are interested in shaders are comparing it to the libraries listed below
- draw nice vextor fonts in openGL. C implementation using freetype of loop blinn technique for rendering vector graphics on gpu☆12Updated 14 years ago
- a small, themed, UI toolkit for Rust, using NanoVG vector-graphics library☆26Updated 9 years ago
- WebGPU prototope in Servo browser☆35Updated 7 years ago
- Declarative Stateless OpenGL in Rust☆40Updated 3 years ago
- Generate SPIR-V bytecode from an operation graph☆68Updated 4 years ago
- Interactive CPU path tracer☆46Updated 6 years ago
- Docker image with a range of shader compilers available☆23Updated 5 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆84Updated 7 years ago
- a simple crosshatch effect for 2D scenes☆14Updated 9 years ago
- Monte Carlo path tracing implementation on Rust☆37Updated 6 years ago
- A physically based renderer in Rust☆43Updated 9 years ago
- Make animated figures and such☆18Updated 4 years ago
- Rust sprite rendering engine☆23Updated 5 years ago
- Various tests of Physically-Based Rendering via Three.js☆39Updated 7 years ago
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Updated this week
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- Vulkan render graph shenanigans☆71Updated 4 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 4 years ago
- An easy-to-use, cross-platform, graphics render library written entirely in rust☆28Updated 5 years ago
- A toy ray tracer☆73Updated 9 years ago
- Text encoder for Shadertoy☆31Updated 7 years ago
- Modern WebGL wrapper in TypeScript☆55Updated 3 years ago
- An SDF path tracer☆22Updated 6 years ago
- glsl ggx lighting model☆45Updated 8 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- Shadertoy browser & viewer for Mac built in Rust☆209Updated 3 years ago
- Notes on the screencast series "Ferris Makes Demos" by @erethedaybreak☆36Updated 7 years ago
- A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)☆40Updated 9 years ago
- A resource for color grading UI and shader code, using Qt and GLSL☆38Updated 5 years ago
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago