BlenMiner / GPU-Voxels
☆12Updated 3 years ago
Alternatives and similar repositories for GPU-Voxels:
Users that are interested in GPU-Voxels are comparing it to the libraries listed below
- UIEEx(UIElement Extension) is an extension library of Unity UI Elements package. UIEEx improve the workflow of creating editor & runtime …☆16Updated last year
- Simple to use list view for Unity editor☆17Updated 6 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- ☆15Updated 3 years ago
- ZimGui: Fast and GC Free Immediate Mode GUI for Unity☆17Updated 2 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated last year
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Object pooling library for C# and Unity3D☆14Updated last year
- A lightning-fast, memory-efficient ECS framework for making games☆12Updated 2 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated 11 months ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 2 years ago
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated last year
- Make procedural voxel planets in unity☆17Updated 7 months ago
- Unity editor plugin for a git integration with Unity projects☆20Updated this week
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 7 years ago
- ☆13Updated 2 weeks ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Updated 2 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated 2 years ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 5 years ago
- ☆11Updated 7 months ago
- General-purpose Unity3D utilities library☆18Updated this week
- ☆12Updated 2 months ago
- A voxel engine written in C# using Unity3D☆23Updated 4 months ago
- Unity project for the replay video☆11Updated 3 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Updated 7 months ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Native data arrays for Unity3D with zero C# allocations☆19Updated 2 years ago
- Simple tool for Unity to paint vertex colors on meshes☆15Updated 4 years ago