arjolpanci / SpaceSandboxLinks
Procedural Celestial Body Generator (Unity + C#)
☆27Updated last year
Alternatives and similar repositories for SpaceSandbox
Users that are interested in SpaceSandbox are comparing it to the libraries listed below
Sorting:
- Unity library for evaluating generic biased randomized results.☆27Updated 4 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 4 years ago
- Library of procedural generation code for use in Unity☆60Updated 7 months ago
- A simple spell check tool for the Unity editor☆24Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- A Unity extension for quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu.☆41Updated 5 years ago
- Simple & Lightweight solution for managing configuration assets in Unity projects☆36Updated last year
- Just some easy gizmos to draw ui rulers to help implement ui☆24Updated 2 years ago
- Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be a…☆19Updated 2 months ago
- A toolsuite created to make Unity development easier☆32Updated 5 months ago
- A tool bar that can open each item of Project Settings.☆29Updated 7 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated 2 years ago
- runtime command console for unity☆28Updated 7 years ago
- A Unity Package that provides additional GIzmo shapes and tools.☆46Updated 4 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 6 years ago
- An attribute that allows you to use an enum as an index for arrays and lists☆13Updated 4 years ago
- Some C# Extension functions for common Unity problems.☆29Updated 3 months ago
- Camera system for tactical world overviews in Unity games.☆26Updated last year
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆30Updated 5 years ago
- Generic graphic settings UI components☆24Updated 9 months ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 5 years ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆26Updated last year
- Make your game Ui in minutes!☆44Updated 7 years ago
- Simple editor tool to speed up creation of scriptable object assets☆19Updated 3 years ago
- UI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and …☆15Updated 8 months ago
- A very simple behavior tree implementation including a creator and runtime codes☆32Updated 3 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- Upgrades standard UGUI text to TextMeshPro☆16Updated 5 years ago