Outerra / anteworldLinks
☆18Updated 5 months ago
Alternatives and similar repositories for anteworld
Users that are interested in anteworld are comparing it to the libraries listed below
Sorting:
- Procedural landscape rendering library☆93Updated 8 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- The www.virtualglobebook.com web site.☆21Updated last year
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆22Updated 4 years ago
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆43Updated 2 years ago
- An OpenSceneGraph/OSG viewer for VR devices compatible with OpenVR / SteamVR☆56Updated 8 years ago
- procedural geometry for Ogre3D☆44Updated last year
- OpenXR integration for Vulkan Scene Graph☆17Updated last year
- JSBSim library modified for outerra engine☆10Updated 9 months ago
- A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU☆102Updated 12 years ago
- VTS Browser C++ library☆53Updated 3 years ago
- OpenGL 4 PBR engine☆27Updated 6 years ago
- Realistic Rendering, Terrain Generation, and Physics Simulation Engine☆13Updated 9 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆22Updated 6 years ago
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆48Updated 4 months ago
- Sample projects for Cesium for Omniverse☆14Updated last month
- Proof of concept ad-hoc GPU-based water flow over heightmap terrain sim, combined with a secondary realtime surface wave sim☆13Updated 7 years ago
- OpenAL and FMOD audio support for OSG applications.☆19Updated last year
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆43Updated last year
- Paged Geometry is a plugin for OGRE for rendering of dense vegetation☆13Updated 10 months ago
- Automatically exported from code.google.com/p/osghimmel☆16Updated 10 years ago
- Now in the main repository as part of Overlay☆35Updated 5 years ago
- Unreal Engine 5 playable simulation of aerospace vehicles, using JSBSIM. Following https://dev.epicgames.com/community/learning/tutorials…☆11Updated last year
- cloud rendering by Carlos Jiménez de Parga☆12Updated 5 months ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- Code for ACM TOG 2016 paper: Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models by Garcia-Dorado et al.☆36Updated 7 years ago
- The Muse OpenIG. An opensource OpenSceneGraph based image generator application suite.☆39Updated 6 years ago
- ☆124Updated 5 years ago
- GeoMipMapping Terrain LOD☆11Updated 3 months ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆16Updated 5 years ago