cavallimarko / WolfTracksTessellationLinks
This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk, run and idle animations. The user controls the movement of the wolf and the camera rotation. The scene contains snowy mountain environment with fog and a snow particle system. Every polygon in plane on which wolf moves i…
☆12Updated 6 years ago
Alternatives and similar repositories for WolfTracksTessellation
Users that are interested in WolfTracksTessellation are comparing it to the libraries listed below
Sorting:
- ☆10Updated 7 years ago
- ☆24Updated 6 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆19Updated 7 years ago
- ☆29Updated 8 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- ☆36Updated 4 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated last year
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- ImageFilters.cginc includes some functions or kernels for image filtering.☆18Updated 4 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆24Updated 6 years ago
- ☆28Updated 4 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆14Updated 4 years ago
- ☆15Updated 6 years ago
- ☆28Updated 7 years ago
- ☆12Updated 6 years ago
- Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.☆31Updated 4 years ago
- simple frustum culling example☆13Updated 7 years ago
- ☆29Updated 5 years ago
- Sea of clouds for Unity3D☆31Updated 8 years ago
- Render the water in unity (水渲染)☆22Updated 6 years ago
- Unity SDF generator for 2D images☆19Updated 3 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 9 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆40Updated 2 years ago
- simple gpu instancing particles with collision calculation☆13Updated 8 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆21Updated 6 years ago
- ☆32Updated 5 years ago
- Unity mesh generation + compute shader for grass simulation.☆29Updated 4 years ago
- An example of mesh deformation in Unity☆31Updated 4 years ago