OtherCrashOverride / libgo2Links
Support library for the ODROID-GO Advance
☆20Updated last year
Alternatives and similar repositories for libgo2
Users that are interested in libgo2 are comparing it to the libraries listed below
Sorting:
- Simple, fast, fixed point 3d library.☆22Updated 2 months ago
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- SDL2 (with support for Pandora, and CHIP). Status: Working☆10Updated 6 years ago
- A game engine for SEGA Mega Drive in 68000 assembly☆63Updated 3 years ago
- Port of TIC80 to bare metal Raspberry Pi☆35Updated 6 years ago
- Allegro example program for cross compilation for MS-DOS☆30Updated 9 years ago
- small libretro frontend created for educational purposes☆36Updated last year
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆36Updated 7 years ago
- Enhanced version of the PC Engine development system HuC☆66Updated 3 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 7 months ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- Catacombs of the damned! - A Pseudo 3D first person shooter for the Arduboy☆109Updated 6 years ago
- A clone of Street Fighter 2 World Warrior, written from scratch in C + OpenGL☆90Updated 7 months ago
- ☆20Updated 3 years ago
- latest version of original laguna source, with a handful fixes for modern compilers and systems☆97Updated 2 years ago
- SDL2 backend for pemsa pico8 runtime☆35Updated 3 years ago
- a software renderer for different open handhelds like the gp2x, wiz, caanoo and pandora☆33Updated 4 years ago
- Makefiles and instructions for using SGDK in *nix environments☆32Updated 5 years ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆29Updated 4 years ago
- CHIP-8 and Super-CHIP emulator core☆46Updated 3 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆46Updated 4 years ago
- Modular engine + framework for NES in C☆63Updated 6 years ago
- The suckless FPS game☆51Updated 10 months ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 3 weeks ago
- A simple Sega Genesis emulator☆33Updated 3 months ago
- tac08 is an an emulation of the runtime part of the Pico-8 fantasy console. It takes a .p8 (text format) pico-8 cart file and runs it as …☆214Updated last year
- NES emulation library with an easy to use API.☆134Updated 2 years ago
- Optimized GBA Hardware Access Library for C☆12Updated last year
- Fork of Allegro 4.2.2 for cross compiling for DOS game development☆58Updated 2 years ago
- RS-97/RG350 port of PCSX4ALL. Switched to C, HLE improvements etc...☆37Updated 5 years ago