Simple "2.5D" engine for Nintendo Game Boy
☆46Aug 11, 2023Updated 2 years ago
Alternatives and similar repositories for ISOEngine
Users that are interested in ISOEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Convert DMG VGM files for using them as SFX in homebrew☆18Oct 31, 2024Updated last year
- A Cute Demo for the GameBoy Color☆39Jun 17, 2020Updated 5 years ago
- a template for projects using ZGB, the engine I developed for the orginal Game Boy☆27Nov 2, 2022Updated 3 years ago
- Sound driver for Sega Master System☆14Apr 12, 2026Updated 2 weeks ago
- A simple parallax example for GameBoy, made with GBDK☆14Oct 26, 2019Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A quick and easy to use drag and drop retro game creator for your favourite handheld video game system☆10Jan 31, 2022Updated 4 years ago
- Simple Variable Width Font library for the Nintendo GameBoy, Sega Master System and Sega Game Gear☆33Mar 23, 2025Updated last year
- Beach (GameBoy Color demo)☆14Aug 21, 2019Updated 6 years ago
- A puzzle game for the Amstrad CPC☆11May 3, 2021Updated 4 years ago
- Simplified GBDK examples☆204Sep 30, 2025Updated 7 months ago
- A small Game Boy demo of a dungeon torch effect☆24Mar 29, 2026Updated last month
- Back to Color, a GBC demo for the GBDev 2014 compo.☆28Jan 25, 2026Updated 3 months ago
- A smaller Game Boy Camera cart PCB with macro capability☆47Jul 2, 2023Updated 2 years ago
- A side scroller Game Boy Color game written in C using GBDK and ZGB inspired by games such as Kirby's Dreamland.☆30Mar 10, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Black Castle: Game Boy game by 0x7f☆57May 23, 2025Updated 11 months ago
- ☆212Dec 24, 2025Updated 4 months ago
- All that I found by tearing down the Kong Feng GB BOY COLOUR and its internal 188-in-1 rom☆16Jun 7, 2025Updated 10 months ago
- A basic interactive how-to tutorial for animated background tiles in GBStudio 3☆11Dec 30, 2022Updated 3 years ago
- Gameboy Port of LazyDevs' Porklike☆62Aug 18, 2025Updated 8 months ago
- A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary RO…☆57Nov 1, 2025Updated 6 months ago
- Game Boy / Color engine with lots of features☆782Aug 1, 2024Updated last year
- Flightsim game for #pico8 - collaboration w/ Yellowbaron☆36May 3, 2020Updated 5 years ago
- IPS Patches for the Analogue Pocket☆17Sep 8, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- turn a Gameboy into a chiptune alarm clock☆25Sep 3, 2022Updated 3 years ago
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆64Mar 16, 2026Updated last month
- A simple GameBoy tile editor written in C using ncurses☆36May 24, 2021Updated 4 years ago
- simple virtual machine implementation for game boy☆47May 8, 2024Updated last year
- Moved to https://codeberg.org/ISSOtm/fortISSimO☆26Sep 23, 2025Updated 7 months ago
- GBTD/GBMB rebuild and fix☆86Jul 13, 2021Updated 4 years ago
- Sample code to accompany our GameBoy development C GBDK youtube series https://www.youtube.com/playlist?list=PLeEj4c2zF7PaFv5MPYhNAkBGrkx…☆169Mar 16, 2021Updated 5 years ago
- ☆19Aug 24, 2024Updated last year
- A command line tool and library for the GB Operator☆25Aug 25, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- docker-based full toolkit for developing gameboy games☆12May 18, 2020Updated 5 years ago
- libNG is an addon/toolchain to build NEOGEO games with SGDK☆20Sep 1, 2025Updated 8 months ago
- Game Boy Development Kit mirror☆11Jan 10, 2015Updated 11 years ago
- An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, S…☆2,213Apr 14, 2026Updated 2 weeks ago
- A Game Boy port of Conway's Game of Life☆15Updated this week
- A bit of a tech demo made with Libdragon unstable, features 128x128 color textures and a fully dynamic sky☆12Jan 14, 2025Updated last year
- 24kb NES Shmup☆10Mar 16, 2026Updated last month