Kazade / simulant-engineLinks
A general purpose game engine for Linux, Android and the SEGA Dreamcast!
☆80Updated this week
Alternatives and similar repositories for simulant-engine
Users that are interested in simulant-engine are comparing it to the libraries listed below
Sorting:
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆58Updated last week
- Library of common functionality for Dreamcast game development☆16Updated last month
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆31Updated last year
- An attempt at a homebrew port of id's Quake 2 for the PlayStation 2 Console.☆47Updated 3 years ago
- Homebrew Sony PlayStation 1 SDK☆39Updated last year
- Allow using gdb to connect to an N64 flash cart to debug C code. Allowing for inspecting values, pausing at breakpoints and stepping thro…☆24Updated last year
- Welcome to Dreamcast programming 101☆56Updated 5 years ago
- A texture creation tool for the SEGA Dreamcast.☆32Updated 8 years ago
- 3D Physics Engine Extension to the WIP 3DS GPU Wrappers/Utilities, citro3D☆22Updated 8 years ago
- Compile N64 code using the official SDK on Unix☆51Updated 6 years ago
- Source for the PlayStation 2 demo "4 Edges" by The Black Lotus☆31Updated 8 years ago
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Updated last year
- KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC https://gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA …☆47Updated 9 months ago
- Homebrew Sega Dreamcast 3D Game "In The Line Of Fire"☆17Updated 4 years ago
- Full-featured KallistiOS SDK for Dreamcast homebrew development☆31Updated 2 years ago
- This is not the official github mirror of KOS! Go here: https://github.com/KallistiOS/KallistiOS/☆1Updated 2 years ago
- A script that builds KallistiOS for Dreamcast in Ubuntu, or in a Vagrant VM☆15Updated 8 years ago
- C++ implementation of psyq tutorial/example programs for the sony playstation 1 (psx)☆8Updated 5 years ago
- A repo of short N64 graphics demos☆48Updated 2 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Fade To Black engine reimplementation (SDL, OpenGL)☆75Updated 3 years ago
- Shitfaced Clowns' source code for GBA demos☆28Updated 11 years ago
- Balloon Fight NES Disassembly☆36Updated 6 years ago
- A game engine for the PlayStation 1.☆23Updated 9 months ago
- Simple lighting example for the Playstation 1☆20Updated 6 years ago
- A collection of useful link and tool for Sega #Dreamcast development☆103Updated 4 months ago
- A simple test program and board support package for Sega Model 3 Step 1.0 boards. Works on actual hardware.☆10Updated 5 years ago
- Clone of N64 sdk's mild.exe☆25Updated 2 years ago
- multi purpose python powered biohazard 1-3 toolchain☆16Updated last year