libretro / skeletorLinks
☆19Updated 2 years ago
Alternatives and similar repositories for skeletor
Users that are interested in skeletor are comparing it to the libraries listed below
Sorting:
- small libretro frontend created for educational purposes☆35Updated last year
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 5 months ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 4 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated last year
- Makefiles and instructions for using SGDK in *nix environments☆32Updated 4 years ago
- A portable Celeste Classic C source port.☆26Updated 5 months ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆62Updated last month
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆25Updated 10 months ago
- A simple Sega Genesis emulator☆33Updated last month
- Street of Rage 2 port for SNES (unfinished)☆17Updated 4 years ago
- PICO-8 implementation with SDL2 and RetroArch back-ends☆9Updated 10 months ago
- Free Fighting Game Engine☆27Updated last year
- Library of common functionality for Dreamcast game development☆17Updated 3 months ago
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆41Updated 2 weeks ago
- minimal libretro frontend for educational purposes☆53Updated last year
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆29Updated 4 years ago
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆18Updated 5 months ago
- A versatile, object oriented Nintendo Virtual Boy game engine.☆31Updated last month
- A collection of homebrew Neo-Geo ROMs built with ngdevkit☆20Updated 6 months ago
- Titan IDE is a 2D game engine for the Sega Dreamcast, Nintendo Wii and PC.☆46Updated 4 years ago
- ☆14Updated 4 years ago
- Classic Kong SNES Remake☆19Updated 10 years ago
- Raylib port for Sega Dreamcast☆47Updated 9 months ago
- convert images to NES palette☆46Updated last year
- Infinity GBC☆24Updated 4 years ago
- Meson-based GBA toolchain☆19Updated last year
- OpenGL-like wrapper for Nintendo Wii/GameCube☆39Updated 5 years ago
- Test framework for libugba☆41Updated 2 years ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆32Updated last year
- Wine wrapper generator script that enables SGDK usage in e.g. Linux☆22Updated 2 years ago