And-0 / MegaPongLinks
A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.
☆29Updated 4 years ago
Alternatives and similar repositories for MegaPong
Users that are interested in MegaPong are comparing it to the libraries listed below
Sorting:
- Makefiles and instructions for using SGDK in *nix environments☆32Updated 5 years ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆31Updated last year
- SGDK code to enable you to run videos built from PNGs☆16Updated 6 years ago
- Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK☆30Updated 3 years ago
- Easy to use engine to make platformers for Sega Genesis,☆33Updated last year
- Pseudo 3D road example in C (mostly) for Sega Genesis using SGDK.☆21Updated 2 years ago
- A graphics engine for the Sega Genesis☆36Updated 5 years ago
- Color mixing tool for SGDK☆11Updated 3 years ago
- Demos for the SEGA Genesis made with SGDK☆16Updated 2 years ago
- Scrolling map engine demo for Sega Genesis☆23Updated 2 years ago
- Street of Rage 2 port for SNES (unfinished)☆18Updated 5 years ago
- A tracing profiler for the Sega MegaDrive/Genesis☆35Updated 3 years ago
- A Homebrew Tetris Game for the Sega Megadrive/Genesis, write with C and using SGDK. (自制SEGA MD平台的俄罗斯方块游戏,用C和SGDK引擎开发。)☆41Updated 5 years ago
- 2.5D BSP/Portal renderer for Sega Genesis/Megadrive.☆58Updated last year
- Beehive: A complete content tool for the SEGA Mega Drive (and soon to be more)☆82Updated last week
- Setting up SGDK with Visual Studio Code☆43Updated 4 years ago
- Lightweight NES sound driver☆27Updated 5 months ago
- L'Abbaye des Morts for Sega Genesis/Megadrive☆25Updated 7 years ago
- Made with Sgdk 1.62☆38Updated last year
- Mega Drive sound engine☆97Updated 3 years ago
- A set of tools for developing Mega Drive homebrew☆80Updated 2 years ago
- Collection of small SGDK scrolling examples☆13Updated 2 weeks ago
- Library & toolchain for Neo Geo CD develop. with C language☆40Updated last week
- Compression DLLs for BMP2Tile☆30Updated this week
- Z80 libraries for the Sega Master System☆23Updated last year
- Yet Another Tilemap and Super Scaler Demo for the Sega 32X☆20Updated 2 years ago
- Converts images to Master System data formats☆50Updated 4 months ago
- Some example code for SGDK.☆17Updated 2 weeks ago
- Project to learn how to implement a game engine for the Sega Genesis/Mega Drive.☆20Updated 10 months ago
- Barebones megadrive development setup.☆36Updated 3 months ago