FakeByte / EpicOnlineTransportLinks
A Transport for Mirror using Epic Online Services
☆259Updated last year
Alternatives and similar repositories for EpicOnlineTransport
Users that are interested in EpicOnlineTransport are comparing it to the libraries listed below
Sorting:
- Repository for EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.☆362Updated this week
- A relay transport for mirror.☆161Updated 3 years ago
- Integrate Steamworks.NET into your Unity game project for the simplest and most robust way to bring your game to Steam. Steamworks Founda…☆148Updated 4 months ago
- A transport for Mirror using Steam / Facepunch☆99Updated last year
- Community contributions to Unity Multiplayer Networking products and services.☆517Updated last year
- Minimalist dictionary for Unity 2020 and above with native look and feel☆222Updated 11 months ago
- A Purrfect Unity Networking Solution☆357Updated last week
- A simple selection history window for Unity.☆329Updated 2 months ago
- Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attri…☆459Updated last year
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆359Updated 3 years ago
- Simple event driven Behaviour tree for Unity projects☆319Updated last year
- Property drawer that allows class selection from drop-down in Unity.☆322Updated 3 years ago
- Lightweight Unity Utility adding coloured folders and icons to your project window☆166Updated 3 years ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆201Updated 11 months ago
- A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.☆436Updated 3 weeks ago
- Camera shake for Unity☆226Updated last year
- Easy to use high performance Network library for Unity 3d☆560Updated 3 weeks ago
- A stylised physics based character controller made in Unity 3D.☆207Updated last year
- A Steamworks implementation for Fish-Net.☆129Updated last year
- Save System for Unity with AOT (IL2CPP) and assets references support.☆259Updated 3 months ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆454Updated 2 years ago
- Object Pooling for Unity☆215Updated 3 years ago
- Creates a fake simulated rope, connecting between 2 point.☆371Updated last year
- A markdown viewer for unity☆296Updated last year
- Unity time rewind solution, that is easily customizable for any project.☆314Updated last year
- Auto save your scene at a set interval.☆187Updated last year
- Get started making multiplayer games with Netcode for GameObjects☆218Updated last year
- This is a sample implementation of the com.unity.netcode.gameobjects Transport interface for Steam's Steamworks peer to peer relay servic…☆71Updated 6 months ago
- A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access throug…☆579Updated last week
- DocFX usage example for Unity projects☆235Updated last year