NagabhushanSN95 / SimpleNeRFLinks
Official code release accompanying the paper "SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutions"
☆12Updated 6 months ago
Alternatives and similar repositories for SimpleNeRF
Users that are interested in SimpleNeRF are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 9 months ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated 2 years ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- RaNeuS☆77Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated 11 months ago
- ☆22Updated 2 years ago
- ☆31Updated 2 years ago
- ☆43Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆111Updated 6 months ago
- ☆71Updated last year
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆115Updated last year
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆121Updated last year
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Updated last year
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆52Updated 2 years ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆93Updated 2 years ago
- ☆116Updated 2 years ago
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆19Updated 7 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- Official implementation of Balanced Spherical Grid for Egocentric View Synthesis (CVPR 2023)☆52Updated 2 years ago
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆117Updated 11 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆54Updated last year
- ☆43Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆153Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆88Updated last year
- Official code of VolRecon (CVPR 2023)☆156Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆91Updated 7 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 9 months ago
- ☆34Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 9 months ago