princeton-computational-imaging / Neural-Volume-Super-Resolution
☆16Updated last year
Alternatives and similar repositories for Neural-Volume-Super-Resolution:
Users that are interested in Neural-Volume-Super-Resolution are comparing it to the libraries listed below
- The first to focus on HRNVS of 3DGS☆49Updated 3 months ago
- Project page of "GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors"☆20Updated 9 months ago
- ☆25Updated 10 months ago
- [AAAI'2025] Large Images are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting☆27Updated last month
- ECCV 2024 SuperGaussian for generic 3D upsampling☆60Updated 5 months ago
- [arXiv 2024] Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video☆40Updated 2 months ago
- Neural Radiance Feature Field☆20Updated last year
- ☆82Updated last year
- CVPR 2023 paper: Local Implicit Ray Function for Generalizable Radiance Field Representation.☆2Updated last year
- [AAAI2025] This repo holds the code for work "GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution"☆59Updated 3 months ago
- Official implementation of SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectory (CVPR2023)☆19Updated last year
- [ECCV 2024] Dual-Camera Smoooth Zoom on Mobile Phones☆66Updated 5 months ago
- The official repository for Neural Fourier Filter Bank (CVPR 2023)☆67Updated last year
- ☆21Updated 10 months ago
- [CVPR 2024] DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video☆16Updated 10 months ago
- The official code of "TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering"☆25Updated 7 months ago
- NeRFrac: Neural Radiance Fields through Refractive Surface☆33Updated 8 months ago
- [NeurIPS 2024] HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting☆38Updated 4 months ago
- RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes☆45Updated last year
- ☆38Updated last year
- 🌕 [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment☆18Updated this week
- Source code of Generative Densification☆73Updated last month
- ☆21Updated 10 months ago
- DINER☆57Updated last year
- Official Implementation of X-Filed. Code coming soon.☆15Updated last month
- [CVPR'24 - Rebuttal Score 554] GenN2N: Generative NeRF2NeRF Translation☆100Updated 6 months ago
- Hybrid Fourier Score Distillation for Efficient One Image to 3D Object Generation☆83Updated 6 months ago
- VeGaS: Video Gaussian Splatting☆51Updated last month
- ☆66Updated 6 months ago
- ☆43Updated 5 months ago